Releases: spelunky-fyi/modlunky2
Releases · spelunky-fyi/modlunky2
Olmec Extraction
Extract Assets
- Extract Olmec sprites to separate files (
olmec.png
andolmec_grid.png
)
⚠️ This isn't supported in Playlunky yet⚠️
Bonus Note: The grid is slightly different from the oldmonsters_olmec.png
ICS Category Updates
Modlunky2 v 0.27.2
https://github.com/spelunky-fyi/modlunky2/releases/tag/0.27.2
Category Tracker
- Update names of Ice Caves Shortcut categories
- Now supports ICS Any%
Level editor fix
Level editor
- Fix level organization. Some levels aren't for arena, who knew?
Level editor updates
Level editor
- Add support for Arena (thanks jaythebusinessgoose!)
- Include custom levels in level editor's list o' levels (thanks Malacath-92!)
Bug fixes
Category Tracker
- Update names, e.g. "Sunken City% Abzu" → "Abzu%"
- Fix chain's ankh detection in CoG again
Misc
- Better behavior when no install directory is selected
- Added minmal web service for The Future 👀
Cat Tracker Tweak
Category Tracker
- Low% clover rule corhection
Cat Tracker and Level Editor Improvements
Category Tracker
- Update Low% clover rule
- Add support for Low% Volcana/Temple
- Chain Low% no longer shows Jungle/Temple
- Fix naming of Chain No% Abzu/Duat
Level Editor
- Grid lines are drawn at room boundaries
- Fix visual positions of some enemies
- Fix a bug
Misc
• 100th release of Modlunky2 🎉
Bug Fix for OL Launching
0.26.3 fix bug with launching OL
Various Updates
Level Editor
- Replaced LUA tile with dynamic tile that shows tilename with color derived from name
- Write all expected vanilla setrooms of an area instead of just writing the setrooms for rooms that exist in the current size of the level.
- Fix up the additional vanilla setrooms, cleaning up some code and reorganizing a bit.
- Fixed handling of floor_hard
- Icon Fixes
- Spiders: changed the image to a hanging image to match the hanging image of the batlike along with the new tilecode behavior of the spiders.
- Batlikes and Spiders: Added falling/flying tile code images.
- Vlad: Moved image to the right since that is where he ends up spawning.
Play
- Filter box has been updated to use Mod name in addition to the folder name
Config
- A new
command-prefix
config option has been added to extend how exes are executed. This is a power-user feature and requires hand editing the config.
Trackers
- Fixed some bugs related changes in the entity map
Tracker updates, level editor improvements
Modding
⚠️ Still broken!⚠️ - Folks are working on it
- You wouldn't believe how many monsters we're running into
Trackers
- Updated for v1.25.2
Level Editor
- From the keyboards of JayTheBusinessGoose and Gugubo (thanks!):
- More accurate trap previews
- Floors and push-blocks are now more distinct in Temple, CoG, and Duat
- Level size is now saved for custom levels
- Ctrl-S now saves the level