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Releases: spelunky-fyi/modlunky2

Gem Tracker / Level Editor Bug Fix

28 Nov 17:24
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  • the Trackers tab has a new tracker (courtesy of Gugubo) that tracks your gems collected across a run
  • Fixed a bug with the level editor that caused back rooms to be written even when dual was not selected.

Time Tracker ILs / Level Editor Refactor

19 Nov 20:31
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Time Tracker Updates

  • Add all IL times option to timer tracker
  • Add slider to change tracker font size
  • Add combobox to change tracker font family
  • Make session timer more accurate by only using ingame frames for init and append real time to that

Level Editor Refactor

Refactor levels tab into multiple files and reuse logic in vanilla and custom editors.

The two editors, as well as the vanilla levels' "Full Level View" canvas are now all using the same canvas, so the editors get some of each others' functionality.

Vanilla editor

  • Adding tiles to the palette by shift-clicking
  • Displaying the bg without stretch on larger rooms
  • Splash screen when no room is selected

Custom editor gets:

  • dual-tile percentage slider
  • Splash screen when no level is selected
  • Backgrounds

Full level view

  • Hide grid lines

Playlunky Warning / Time Tracker

01 Nov 23:19
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  • Warn users using stable that it's likely out of date
  • Remove space as valid tilecode
  • Add tracker to track various game timers

New tile codes

09 Oct 02:16
926c2f7
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Level Editor
• Added tile codes arrow_wooden, arrow_metal, arrow_wooden_poison, arrow_metal_poison, venom. Thanks Estebanfer!

Fix spriteless tile codes

19 Jul 03:11
00c616e
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Level Editor

  • Fix loading level files with spriteless tile codes (e.g. cobweb)

Skip corrupt mod logos

18 Jul 02:15
d909226
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Playlunky

  • Skip loading corrupt mod logos, instead of failing to load the whole tab

Fix loading mods with non-ASCII characters

23 Jan 08:44
d0e26ad
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Playlunky
• Fix loading mods with non-ASCII characters in their name. Thanks fienestar!

Fix install local mods

30 Dec 03:43
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Install Mods

  • Fixed a bug when installing a mod from a local file (#513)

Overlunky launcher improvements

12 Dec 03:57
29421d8
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Playlunky

  • New option "Load Overlunky". When enabled, the "Play!" button launches the game with mods and Overlunky.
  • Note: this currently requires Playlunky nightly

Overlunky

  • Added buttons:
    • Reconfigure automatic updates
    • Documentation
    • Launch vanilla game with Overlunky
  • "Launch!" is now "Inject to running game process"

Thanks Dregu!

QoL Fixes

15 Nov 19:53
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  • Makes error much more clear when install tab isn't configured
  • Added missing Playlunky settings