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Releases: potato-tf/MGE-VScript

v0.2.1

04 Feb 18:52
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Fix timeout issue with stats fetching causing high ping players to not retrieve their stats

v0.2.0

04 Feb 18:26
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  • Reordered included database integration for stat tracking
    • Your old database columns are now ordered wrong, name goes second.
    • I'm gonna avoid any database-breaking stuff as much as I can, putting the name column at the end was the only really dumb thing that - - needed changing I think, don't expect much more of this (if any).
  • various fixes/improvements to VPI integration by Mince
    • You may see random spurious TimeoutError from this, this will be fixed soon and can be safely ignored.
  • Fixed spawn rotations for BBall/Koth
  • Fix the countdown timer being incorrect, didn't use Time() before
  • Added !hud command to enable/disable HUD like SM MGE
  • Add 4player support to !ruleset (untested)
  • Don't use EFL_KILLME for preserving ents on round state changes (too many side effects)
  • Removed !first chat command from !help/!mgehelp printout (did anyone actually use this regularly?)

v0.1.0

30 Jan 10:38
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Please provide a demo with your bug reports.

Installation

  • Drop the mapspawn.nut file and mge folder in your tf/scripts/vscripts directory. That's it
    • If you know github/git, I recommend cloning the repository to this directory so you're always up to date.

Database (Optional)

  • Ctrl+F in the README.md for aiomysql or aiosqlite for steps on how to configure your database