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Tutorial_12(en US)

Mikira Sora edited this page Oct 1, 2024 · 4 revisions

Editor

  • Ctrl + Z: Undo
  • Ctrl + Y or Ctrl + Shift + Z: Redo
  • Ctrl + S : Save project and fumen
  • Ctrl + C: Copy (replicable) objects, if only one is copied, it will also be as a generated template in brush mode
  • Ctrl + V: Paste to create new copied object(s) at the pointer position

  • Q: switch editor between Design/Preview mode
  • C: Set IsCritical property in batches for selected Tap/Hold and other objects
  • Space: Quickly play/pause playback
  • Delete: delete the selected object
  • ESC : Deselect selected objects

  • Alt + ~: quickly select a left wall object
  • Alt + 1: quickly select a red line object
  • Alt + 2: quickly select a green line object
  • Alt + 3: quickly select a blue line object
  • Alt + 4: quickly select a right wall object
  • Single selection Tap/Hold object + ~: Quickly place the single selection Tap/Hold object on the left wall
  • Single selection Tap/Hold object + 1: Quickly place the single selection Tap/Hold object on the red line
  • Single selection Tap/Hold object + 2: Quickly place the single selection Tap/Hold object on the green line
  • Single selection Tap/Hold object + 3: Quickly place the single selection Tap/Hold object on the blue line
  • Single selection Tap/Hold object + 4: Quickly place the single selection Tap/Hold object on the right wall


  • Middle mouse button + "Hold&Drag": Drag the editor canvas
  • Middle mouse button + "Click": reset horizontal position
  • Single/Multiple Select Start/Next Object + A: Quickly add new Next object(s) to the position corresponding to the mouse
  • Single Select Hold Object + A: Quickly add new HoldEnd object to the position corresponding to the mouse
  • Single Select Next or LaneCurvePathControl Object + A: Quickly add new LaneCurvePathControl object to the position corresponding to the mouse
  • Single/Multiple Select Flick Object + F: Quickly reverse Flick objects' direction

Comments:

Brush mode

You can copy an object that meets the conditions in advance and then turn on the brush mode. After the brush mode is turned on, the user can directly click on the editor to immediately generate the copied object. In this mode, lane cannot be selected.

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