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## [0.2.0] - 2022-06-01 | ||
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### 新增内容 | ||
- 支持通过移动设备的内置浏览器打开支付UI。Android使用的是Custom Tabs,iOS使用的是WebView | ||
### 更新内容 | ||
- `XsollaInventory.getSubscriptions()` | ||
SDK方法。该方法已重命名为`XsollaInventory.getTimeLimitedItems()` |
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*本文亦提供[英文版本](https://github.com/xsolla/commerce-cocos-sdk/blob/master/README-en.md)。* | ||
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本演示项目展示艾克索拉产品([登录管理器](https://developers.xsolla.com/zh/doc/login/)、[游戏内商店](https://developers.xsolla.com/zh/doc/in-game-store/)和[支付中心](https://developers.xsolla.com/zh/doc/pay-station/))的一种可能用法。演示使用的是发布商帐户中包含一个完整配置的游戏内商店的预置项目以及[用于Cocos | ||
Creator的艾克索拉SDK](https://github.com/xsolla/commerce-cocos-sdk/blob/master/extensions/xsolla-commerce-sdk/LICENSE.txt)。 | ||
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演示项目有两种用途: | ||
* 作为示例。 | ||
* 作为登录系统、物品库和游戏内商店的初始版本。您可以立即通过它得到结果以及在演示项目的基础上进一步扩展功能。 | ||
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**注:** 演示项目已包含SDK文件。 | ||
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要试用演示项目,请在Cocos Creator中打开该项目,然后启动演示场景。 | ||
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演示项目涵盖以下用户场景: | ||
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* 通过用户名/邮箱和密码进行经典登录 | ||
* 社交网络登录 | ||
* 通过设备ID登录(用于移动设备演示场景) | ||
* 通过短信或邮件发送的一次性验证码或链接进行免密登录 | ||
* 用真实或虚拟货币进行购买 | ||
* 一键购买或通过购物车下单 | ||
* 消耗玩家物品库中的商品 | ||
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**注:** 演示项目默认在沙盒模式下运行。要测试购买过程,请使用[测试银行卡](https://developers.xsolla.com/zh/doc/pay-station/references/test-cards/)。沙盒模式只模拟支付方式的行为,不涉及真实支付。使用沙盒模式无需与艾克索拉签署任何协议或支付任何费用。 | ||
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演示项目还展示以下用户管理功能: | ||
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* 管理用户帐户 | ||
* 自定义用户属性 | ||
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## 联系方式 | ||
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* [支持团队和反馈](https://xsolla.com/partner-support) | ||
* [集成团队](mailto:integration@xsolla.com) | ||
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## 其他资源 | ||
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* [艾克索拉官方网站](https://xsolla.com/) | ||
* [开发者文档](https://developers.xsolla.com/zh/sdk/cocos/?utm_source=sdk&utm_medium=cocos-store) |
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