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use two dot comparison in the correct order
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mockersf committed Nov 8, 2024
1 parent 3c2c3b9 commit 4c5e00e
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2 changes: 1 addition & 1 deletion bevy-workshop/src/actions/exercises.md
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Expand Up @@ -6,7 +6,7 @@ Don't forget to checkout the branch:
git checkout 08-action-zones
```

Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/08-action-zones...07-level-loading>
Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/07-level-loading..08-action-zones>

## Use Fixed Z Indexes

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2 changes: 1 addition & 1 deletion bevy-workshop/src/basics/exercises1.md
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Expand Up @@ -6,7 +6,7 @@ Don't forget to checkout the branch:
git checkout 06-basic-game
```

Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/06-basic-game...05-intro-to-bevy>
Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/05-intro-to-bevy..06-basic-game>

## Displaying the Ground

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2 changes: 1 addition & 1 deletion bevy-workshop/src/level/exercises.md
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Expand Up @@ -6,7 +6,7 @@ Don't forget to checkout the branch:
git checkout 07-level-loading
```

Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/07-level-loading...06-basic-game>
Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/06-basic-game..07-level-loading>

## Handle the Player Starting Position

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2 changes: 1 addition & 1 deletion bevy-workshop/src/sound/exercises.md
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Expand Up @@ -6,7 +6,7 @@ Don't forget to checkout the branch:
git checkout 09-sound-effects
```

Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/09-sound-effects...08-action-zones>
Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/08-action-zones..09-sound-effects>

## Other Events

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2 changes: 1 addition & 1 deletion bevy-workshop/src/visuals/exercises.md
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Expand Up @@ -6,7 +6,7 @@ Don't forget to checkout the branch:
git checkout 10-visual-effects
```

Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/10-visual-effects...09-sound-effects>
Let's review what was changed: <https://github.com/vleue/bevy_workshop/compare/09-sound-effects..10-visual-effects>

## Jumping

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