[STABLE] 0.9.7
0.9.7
- Fixed several FPS issues related to crafting from nearby sources.
- Addressed the issue of the Food rack deleting food resources.
- The game now mutes itself when in background with a configuration for it in the options menu.
- Fixed Structural Integrity not allowing placement in free air
- Changed default iron chest rows to 4 instead of 3
- Added auto deposit and auto pull for Windmill, Spinning Wheel and Fermenter
- Added configuration for Windmill, Spinning Wheel
- Fixed Torches and Fireplaces running out of fuel
- Added a option to merge items when collecting your tombstone items with already existing stacks of the same item type
- Fixed noMysticalForcesPreventPlacementRestriction
- Added a option to always skip the intro on a new character
- Added a option to remove the "i have arrived" notification on spawn
- Added option to force enable and disable the in-game console.
- Allow manual switching to any shield with autoEquipShield active.
- Added the ability to queue weapon changes mid-attack that will get executed after the animation finished.
- Added a option to prevent Kiln from processing Fine Wood & Round Log.
- Beehive now autoDeposits in nearby chests without interaction.
- The Game section related changes to game difficulty should now be less conflicting with other mods.
- Allow re-equipping of items after swimming automatically
- Added an option to stop Kiln from pulling resources from chests when reaching a specific Coal threshold
- Fixed a issue regarding the Games difficulty scale range modification not being applied correctly
- Added UI scaling to the mute in background checkbox
- Fixed rare Container.Awake error, didn't impact the game
- Fixed some smaller issues regarding the item despawn timer
- Fixed Kiln default values from 30 seconds to 15 seconds.
- Fixed default values for fermenter
- Added a option to disable the tutorials
- Added a option to show the portal name on hover
- Added projectile modification sections for players (applies to bow and javelin) with skill scaling options and for monsters
- Added a in-game clock
- Added a option to allow all ores in the blast furnace
- Added Pet options to change the games behavior regarding tamed animals.
- Fixed some issues related to crafting from nearby chests
- Added a option to change gathering rates for items that are picked up
- Added a option to adjust player fall damage
- Overhauled the entire ini file descriptions
- Added a automatic download of the latest ini file of the installed version if its not present.
- Added a automatic update of the currently present ini file to the new format on update, preserving previous settings.
- Added a Vortex version to the Nexus mod page to support the installation over vortex
Mod Description and Documentation
We are currently working extensively on improving our mod description on nexus mods and on our website.
Within the next few days we will be updating the website documentation for 0.9.7 with more extensive descriptions for each feature, to really provide a extensive set of instruction and information about each of our features.
BepInEx
We will continue to upload the version of our mod including BepInEx on GitHub, however we are also always uploading the dll and configuration file in addition. We also started to supply a "Vortex" package on the Nexus mod page that is fully compatible with Vortex and does not include BepInEx.
Auto Updating of the Configuration
The first time you start your game, the current configuration will be downloaded from GitHub for the respective release.
If there is already a version of the valheim_plus.cfg present, it will update it automatically to the latest version while preserving settings.
We hope that fixes most of the annoyances with updating ValheimPlus.
12.05.2021 BepInEx Issues with Valheim Update 0.153.2
The github release for 0.9.7 was updated with the new BepInEx folder and the updated stripped unity files, it might take a few hours until the GitHub cache gets completely invalidated for everyone.
If you want to manually update your BepInEx you can find the required files here.
(They can also be found in this release now called "unstripped_corlib")