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Releases: uniflare/SplashExample

Splash Example Plugin 1.3.2

08 Oct 15:34
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Patch release 1.3.2 for CRYENGINE 5.4

No feature changes from 1.3.1

BugFix: Fixed player profile usage that caused default/user player profile attributes to be ignored in some cases

Splash Example Plugin 1.3.1

08 Oct 10:37
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Initial release 1.3.1 for CRYENGINE 5.4

No feature changes from 1.3.0
Only migration to CE 5.4

Splash Example Plugin 1.3.0

08 Oct 10:36
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Final release 1.3.0 for CRYENGINE 5.3

This version has been refactored slightly to allow easier usage and integration, and also easier migration from 5.3 to 5.4.
Several CVARS have changed names, default values and textures have all changed.
Please take not of the the Docs/ folder, specifically the migration notes text file.

Splash Example Plugin 1.2

10 Jun 00:24
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Most stable version for 5.3.x.
Refactored most of Splash Example.
Fixed various bugs.

Fixed: Exit Crashes in Profile/Release builds of release/local_release branches.
Fixed: GameSDK profile integration;
- Properly uses default profile attributes for resolution/fullscreen/fullscreenwindow
- Detects very first game launch and copies the default attributes to the current profile.
- Properly uses defaults in GameZero projects and templates.
Fixed: Initial splash overlay issue when using incorrect render dimensions in cfg.
Fixed: Missing debug pdb and other binary files.

For full technical change-list please refer to the commit history.

Splash Example Plugin 1.0

08 Oct 10:42
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Initial marketplace release 1.0 for CE 5.3

Splash Example Plugin 1.1

18 Jan 16:44
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Since marketplace;
Code has been refactored slightly, more robust integration for future engine changes.
Added and normalized cvar functionality.
Added ability to built proper release dll for use with release-built engine code ready for distribution.
Removed assumptions for cvars and stuck to profile settings for res/fullscreen values.