3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
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Updated
Nov 21, 2024 - C++
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap
Toy Voxel Engine, Vulkan-SVO
Mostly realtime graphics engine
Maintenance of the GigaVoxels / GigaSpace project from INRIA.
CS506 project work on creating a ray tracer in Vulkan, by implementing a sparse voxel octree
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