Starting December 26th, 2024 @ 18:00 (UTC+7), we will shut down the entire infrastructure of Starlight.
Why?
- We have finished the presentation for our "Web Application Development" course, the sole reason why I invested a lot in the project.
- After the presentation, there is not so much a growth of players, and maintaining a service that no one uses is not worth it.
What does this mean?
- The Starlight service hosted at
starlight.swyrin.id.vn
, is no longer available after the said time. - The Starlight API service hosted at
cluster1.swyrin.id.vn
, is no longer available after the said time. - You will have to self-host the entire game, along with replacing occurences, including but not limited to: API URLs and Service URLs.
Is there any future plan?
- Yes, we are rewriting the entire game, which you can track at the main branch! (You are here already.)
- For recruiter, or just wanderers, you can visit the project before we started to rewrite it.
After all, thank to Mr. Nguyen Trung Nghia for being so enthusiastic! And a warning happy new year from the Starlight team!
-
Welcome to our project: Starlight. This is a web-based VSRG (vertically-scrolling rhythm game) made with React, Vite, ASP.NET Core (+batteries from Microsoft) and Phaser.
-
To perceive the best and our intended UX, make sure your screen is 1536x864 or 1920x1080 at 125%.
-
Make sure your audio stack is low-latency enough:
- Try to use ASIO stack, either ASIO4ALL or your driver's one is OK!
- Make sure you don't stream via VGA or HDMI since it will cause buffer overhead on the browser, which affected the sound quality and latency.
- This one issue is out of my control, which blew up the presentation. Apologize to Mr. Nguyen Trung Nghia and the team.
- I honestly don't know, try out for yourself:
[LINK REMOVED]
- If it really doesn't work, there is a self-hosting guide below.
Used to be something here, but we are rewriting the game!