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v0.2.9

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@signorpipo signorpipo released this 23 Nov 12:02
· 120 commits to main since this release

New:

  • add scene extension, a set of functions added to WL.scene like pp_getRoot() or pp_getObjectByName("name")
  • pp-show-fps -> component that shows the fps in the corner of the screen
  • PP.VisualManager -> a new feature based on the PP.DebugManager to draw visual at runtime like lines, arrows and raycasts
  • PP.TrackedHandJointPose -> let you easily retrieve the transform and velocities of a given tracked hand joint
    • this comes with other feature related to the tracked hand like pp-tracked-hand-draw-joint to visualize a specific joint, or pp-set-tracked-hand-joint-local-transform to set the transform of the object as one of the joint, locally to the player

Edit:

  • sync with Wonderland Engine 0.9.4
  • the easy tune now let you import and export the variables you have tuned at runtime
  • PP.DebugManager now uses the new visual feature under the hood
  • the object extension now let you stringify the object with pp_toString
  • the tools like the console vr or the easy tune can now be used even in non VR
  • the gamepad feature now supports thumb rest button