v0.2.9
New:
- add
scene extension
, a set of functions added toWL.scene
likepp_getRoot()
orpp_getObjectByName("name")
pp-show-fps
-> component that shows the fps in the corner of the screenPP.VisualManager
-> a new feature based on thePP.DebugManager
to draw visual at runtime like lines, arrows and raycastsPP.TrackedHandJointPose
-> let you easily retrieve the transform and velocities of a given tracked hand joint- this comes with other feature related to the tracked hand like
pp-tracked-hand-draw-joint
to visualize a specific joint, orpp-set-tracked-hand-joint-local-transform
to set the transform of the object as one of the joint, locally to the player
- this comes with other feature related to the tracked hand like
Edit:
- sync with Wonderland Engine 0.9.4
- the
easy tune
now let you import and export the variables you have tuned at runtime PP.DebugManager
now uses the new visual feature under the hood- the
object extension
now let you stringify the object withpp_toString
- the tools like the
console vr
or theeasy tune
can now be used even in non VR - the gamepad feature now supports thumb rest button