Use Tiled maps in raylib4Consoles, through Tileson.
raylib-tileson orginal source from by Rob Loach
all people in #raylib4dc i am proud of you :P
raylib4DreamcastTileson is licensed under the BSD 2-Clause License, see LICENSE for more information.
This is a experimental port not full tested so use it on your own way
Use always power of 2 in pattern tileset in tiled beacause dreamcast only support power of 2 in textures
Try to reduce the number of patterns in maps to get better perfomance, we would need to review the draw pipeline.