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raylib4DreamcastTileson

Use Tiled maps in raylib4Consoles, through Tileson.

Credits

raylib-tileson orginal source from by Rob Loach

all people in #raylib4dc i am proud of you :P

License

raylib4DreamcastTileson is licensed under the BSD 2-Clause License, see LICENSE for more information.

This is a experimental port not full tested so use it on your own way

Use always power of 2 in pattern tileset in tiled beacause dreamcast only support power of 2 in textures

Try to reduce the number of patterns in maps to get better perfomance, we would need to review the draw pipeline.

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