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Make SmartLED Shield V4 pinout the default now that the shield is in …
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…wide release
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Louis Beaudoin committed Dec 4, 2018
1 parent a5a31ba commit dcc3a67
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Showing 7 changed files with 7 additions and 7 deletions.
2 changes: 1 addition & 1 deletion examples/AnimatedGIFs
2 changes: 1 addition & 1 deletion examples/Bitmaps/Bitmaps.ino
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* This example uses only the SmartMatrix Background layer
*/

//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>

#include "gimpbitmap.h"
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2 changes: 1 addition & 1 deletion examples/FastLED_Functions/FastLED_Functions.ino
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* https://github.com/pixelmatix/SmartMatrix/#external-libraries
*/

//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>
#include <FastLED.h>

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2 changes: 1 addition & 1 deletion examples/FeatureDemo/FeatureDemo.ino
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This example code is released into the public domain
*/

//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>
#include "colorwheel.c"
#include "gimpbitmap.h"
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2 changes: 1 addition & 1 deletion examples/MatrixClock/MatrixClock.ino
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#include <Wire.h>
#include <Time.h>
#include <DS1307RTC.h>
//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>

#define COLOR_DEPTH 24 // known working: 24, 48 - If the sketch uses type `rgb24` directly, COLOR_DEPTH must be 24
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2 changes: 1 addition & 1 deletion examples/MultipleTextLayers/MultipleTextLayers.ino
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The Scrolling Layer refresh code will be optimized in a future SmartMatrix Library release
*/

//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>

#define COLOR_DEPTH 24 // known working: 24, 48 - If the sketch uses type `rgb24` directly, COLOR_DEPTH must be 24
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2 changes: 1 addition & 1 deletion examples/SpectrumAnalyzer/SpectrumAnalyzer.ino
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#include <SD.h>
#include <SerialFlash.h>

//#include <SmartLEDShieldV4.h> // uncomment this line for SmartLED Shield V4 (needs to be before #include <SmartMatrix3.h>)
#include <SmartLEDShieldV4.h> // comment out this line for if you're not using SmartLED Shield V4 hardware (this line needs to be before #include <SmartMatrix3.h>)
#include <SmartMatrix3.h>
#include <FastLED.h>

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