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🏷️Computer-Graphics-Lab

📌Lab1: Implement Bresenham’s line drawing algorithm for all types of slope.

📌Lab2: Create and rotate a triangle about the origin and a fixed point.

📌Lab3: Draw a colour cube and spin it using OpenGL transformation matrices.

📌Lab4: Draw a color cube and allow the user to move the camera suitably to experiment with perspective viewing.

📌Lab5: Clip a line using Cohen-Sutherland algorithm.

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Repository containing Computer-Graphics lab practicals written in C++ language.

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