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Update README.md
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nullprop committed May 7, 2021
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Expand Up @@ -8,14 +8,18 @@ Plugin for exporting assets from Quixel Bridge to Source 2.
## Features

- Exporting geometry & textures
- Automatic VMAT and VMDL creation (need manual compile after export)
- Automatic VMAT and VMDL creation
- Automatic compiling of exported assets with `resourcecompiler.exe`
- Automatic VMDL LOD setup from all exported LODs
- Automatic .spray -prefab creation from assets with multiple variations
- Option to specify shaders to use in materials
- Option to change export scale of 3d assets

**Supported:**

- Asset types (as seen in Bridge):
- 3D Assets
- 3D Plants (\* see notes below)
- 3D Assets (\* see note below)
- 3D Plants \*
- Surfaces
- Decals
- Atlases
Expand All @@ -30,9 +34,8 @@ Plugin for exporting assets from Quixel Bridge to Source 2.

**Not supported:**

- Models with multiple variations (e.g. most plants)
- Modular assets with multiple meshes in a single .fbx
- Multiple materials (e.g. plants that have a separate billboard material for lowest LOD)
- Different shaders, defaults to `vr_complex.vfx` or `vr_projected_decals.vfx` depending on asset type

## Usage

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