Releases: knr-auv/simulation
Releases · knr-auv/simulation
Simulation v. 2.3.0dev
Simulation v. 2.2.1
Simulation v. 2.1.9
Simulation v. 2.1.8
- Added checkpoints system #27
- new water containers
level1
andlevel2
- new packets
RST_SIM
,GET_CPS
,HIT_NGZ
andHIT_FZ
- new water containers
- Networking improvements
Simulation v. 2.1.7dev
- New Okoń 2.0 #26
- Reduced GPU load
- Fixed depth map shader
Simulation v. 2.1.5
Simulation v. 2.1.4 dev
- Improved Generation ( issue #23 )
objectVisibleFrameNum
,objectMultipleFrameNum
,objectBlankFrameNum
variables inconfig.yaml
are removed - Added
minVisibleMultipleObjectsNum
variable for minimal number of visible objects in Multiple Mode classNames
array inconfig.yaml
check if object fromselectedObjects
is obstacle or not ( issue #22 )
New variables in config.yaml
:
classDetectedFrameNum: 6
classMultipleFrameNum: 7
classBlankFrameNum: 9
classObstacleFrameNum: 10
minVisibleMultipleObjectsNum: 2
Simulation v. 2.1.3
- Added logging to file:
debug.log
anderror.log
- Added packet flags support (
TEST
,SERVER_ECHO
andDO_NOT_LOG_PACKET
) - Improved detection debug rect
- Fixed bug in generation #20
Simulation v. 2.1.2 dev
- Added logging to file:
debug.log
anderror.log
- Improved detection debug rect
- Fixed bug in generation #20