Skip to content

Releases: kleqing/Tap

[1.0.0] - Initial Release

20 Jan 07:36
Compare
Choose a tag to compare

โœจ New Features

  • Flag: Added an endpoint to the room, marking the end of a level.
  • Mute/Unmute Sound: Implemented sound toggle functionality in both the menu and pause menu.
  • Prefabs: Introduced various prefabs for developers to quickly create new levels or extend functionality.

๐Ÿ”ง Bug Fixes

  • Game Freeze on Restart: Resolved an issue where the game would freeze upon restarting. #5
  • Pause/Unpause Issue: Fixed a bug where the player couldn't move after resuming the game. #4
  • Player Friction: Fixed the player getting stuck on objects when touching edges. #3
  • Background Music (BGM): Fixed an issue where music would replay unnecessarily upon restarting or transitioning to a new scene.

๐Ÿ› Known Issues

  • No known issues at the moment. Everything seems to be working as expected.

๐Ÿ”ฎ Coming Soon

  • Level 2: Development of an entirely new level is underway (the current Level 2 is just a duplicate of Level 1).
  • Additional Traps: Idk which type of trap I should make next:D

[Tap - 0.1.1]

16 Jan 09:02
Compare
Choose a tag to compare
[Tap - 0.1.1] Pre-release
Pre-release

[0.1.1] - 2025-01-16

๐ŸŽ‰ Added

  • Enemies:
    • Saw Trap: A new trap that moves along a path to hinder the player's progress toward their destination.
  • Level Completion:
    • Level 1: The first level is now complete and ready for the transition to Level 2.

๐Ÿ”ง Fixed

  • Player Double Jump: Resolved an issue where the player could jump multiple times instead of the intended double jump. #1
  • Screen Resolution: Adjusted settings to ensure the game runs correctly on all screen resolutions. (This issue was present in earlier 0.0.x versions but is now resolved.)

๐Ÿ› Known Issues

  • Menu Alignment: The arrow icons in the pause and game-over menus remain misaligned with the corresponding text. (Fix pending for a future update.)

๐Ÿ”ฎ Coming Soon

  • Menu Screen Sound: Background music or sound effects for the menu screen.
  • Level 2: Development of a new level.
  • Additional Traps: Idk which type of trap I should make next:D

[Tap] - 0.1.0

14 Jan 06:25
Compare
Choose a tag to compare
[Tap] - 0.1.0 Pre-release
Pre-release

[0.1.0] - 2025-01-14

๐Ÿš€ Milestone

  • After 6 versions of updates, the game is nearly ready for release! ๐ŸŽ‰

๐ŸŽ‰ Added

  • Enemies:
    • Spike Head: A new enemy that attacks the player when detected.
  • Main Menu (Startup Screen): Added a polished main menu for a smoother start to the game.

๐Ÿž Fixed

  • Arrow Trap: Resolved the reported bug. #2

๐Ÿ› Known Issues

  • Menu Alignment: Arrow icons in the pause and game-over menus are misaligned with the corresponding text.
  • Multiple Jump Bug: Players can perform multiple jumps instead of being limited to double jumps, allowing unintended level progression.

๐Ÿ”ฎ Coming Soon

  • Menu Screen Sound: Adding background music or sound effects for the menu screen.
  • Additional Features: Stay tuned for more exciting updates and enhancements in future releases!

[0.0.6] Update

10 Jan 07:07
Compare
Choose a tag to compare
[0.0.6] Update Pre-release
Pre-release

[0.0.6] - 2025-01-10

๐ŸŽ‰ Added

  • Enemies:
    • Peashooter: A new enemy that shoots when the player enters its range.

๐Ÿ› ๏ธ Adjustments

  • Player:
    • Double Jump: Players can now perform a second jump while in mid-air, enhancing mobility.

๐Ÿž Fixed

  • Build Version: Resolved a versioning issue where the project was labeled as 0.0.4 despite the release being 0.0.5. This has been fully corrected in 0.0.6 by properly committing the ProjectSettings files.
  • ArrowTrap.cs: Corrected a typo that caused functionality errors in the arrow trap mechanic.

๐Ÿ› Known Issues

  • Menu Alignment: Arrow icons in the pause and game-over menus are not properly aligned with the corresponding text.

๐Ÿ› ๏ธ Cannot Fix (Unity Engine Limitations)

  • Hitbox Issues: Players may still occasionally get stuck when touching the edges of box colliders. This appears to be a limitation of Unity's physics engine.

0.0.5

08 Jan 03:43
Compare
Choose a tag to compare
0.0.5 Pre-release
Pre-release

[0.0.5] - 2025-01-08

๐ŸŽ‰ Added

  • New Room: Introduced Room 3 (still under development).
  • New Terrain: Expanded environments with fresh terrain designs.
  • Background Music: Added "Galaxy Collapse" from Touhou to enhance the atmosphere.
  • Pause Menu: Players can now pause the game and access options seamlessly.

๐Ÿ”„ Updated

  • Camera System:
    • The camera now dynamically follows the player instead of being fixed.
    • Smooth transitions are applied when moving between rooms.

๐Ÿž Fixed

  • Build Version Issues: Resolved compatibility and scaling issues in the game build (fix was applied in [0.0.4] but not documented).
  • Background Visuals: Corrected occasional screen scratches affecting the game background.

๐Ÿ› Known Bugs

  • Menu Alignment: The arrow icons in the pause and dead menus are misaligned with the text.

๐Ÿ› ๏ธ Cannot Fix (Known Unity Issues)

  • Hitbox Errors: Players may still get stuck when touching the edges of box colliders. This seems to be related to Unity's physics engine limitations.

๐Ÿ”ฎ Coming Soon

  • Stage 2 Completion: New challenges and exciting gameplay enhancements in the second stage.
  • Startup Screen: Implementing a polished introductory screen for a smoother game launch.
  • Additional Features: Further updates and surprises in upcoming releases!

0.0.4

04 Jan 17:01
Compare
Choose a tag to compare
0.0.4 Pre-release
Pre-release

[0.0.4] - 2025-01-04

๐ŸŽ‰ Added

  • Trap: Arrow trap
    • Shoots arrows at the player from a distance, adding a new challenge.

๐Ÿž Known Issues

  • Hitbox Errors: Players may still get stuck when touching the edge of a box collider (likely related to Unity's physics engine).
  • Camera Movement: During transitions between levels along the Y-axis, the camera occasionally remains stuck for a few frames in the previous room. (Optimized but not fully resolved.)

๐Ÿ› ๏ธ Fixed

  • Arrow Trap: Fixed an issue where the arrow only shot once due to improper usage of activeInHierarchy.
  • Game Resolution: Adjusted settings to improve compatibility with various screen resolutions after building the game.

๐Ÿ”ฎ Coming Soon

  • Background Music: Adding immersive tracks to enhance gameplay ambiance.
  • Stage 2 Completion: Introducing new challenges and finalizing the second stage.
  • Pause Menu: Allowing players to pause and resume the game conveniently.
  • Startup Screen: Implementing an introductory screen for a polished game start.
  • Other Enhancements: Additional improvements and features to be announced.

Tap 0.0.3

30 Dec 10:11
Compare
Choose a tag to compare
Tap 0.0.3 Pre-release
Pre-release

[0.0.3] - 2024-12-30

๐Ÿž Bug Fixes

  • Auto Respawn: Fixed an issue where the player would automatically respawn after death.
  • Game Over Screen: Resolved an issue where the arrow in the Game Over menu could move beyond the intended boundaries.
  • Screen Boundary: Fixed a bug where the player could move outside the game screen.

๐ŸŽ‰ Added

  • New Level: Added an empty object as a placeholder for the next level.

๐Ÿž Known Issues

  • Hitbox Errors: Players may still get stuck when touching the edge of a box collider (potentially a Unity engine behavior).
  • Camera Movement: The camera doesn't properly transition between levels on the Y-axis; some frames remain stuck in the previous room.
  • Game Resolution: After building the game, the resolution may not fit certain computer screens correctly.

๐Ÿ”ฎ Coming Soon

  • Background Music: Immersive background music to enhance the gaming experience.
  • Stage 2 Completion: Finalizing and releasing Stage 2 with new challenges.
  • Additional Features: More updates and features to come.

0.0.2

28 Dec 16:08
Compare
Choose a tag to compare
0.0.2 Pre-release
Pre-release

[0.0.2 - Hot Fix] - 2024-12-28

  • โš ๏ธGame startup: Fixed a build error causing the game not to run when opened.

0.0.1

27 Dec 18:04
Compare
Choose a tag to compare
0.0.1 Pre-release
Pre-release

๐Ÿš€ Tap - Version 0.0.1

๐Ÿ“… Release Notes:

  • Initial release of the game Tap.

๐Ÿž Known Issues:

  1. ๐Ÿ”„ Auto Respawn: Player respawns automatically without displaying the UI.
  2. ๐ŸŸฅ Hitbox Errors: Collision issues occur when the player touches the edge of an object.
  3. โš ๏ธ Other minor bugs.

๐Ÿ”ฎ Coming Soon:

  • ๐ŸŒŸ New Levels: Exciting challenges will be added to enhance gameplay.
  • ๐Ÿ› ๏ธ Bug Fixes: Improvements to resolve known issues and refine the experience.

๐Ÿ’ก Feedback and Contributions:
Feel free to report bugs or suggest features in the Issues section of this repository!