- simple description
- connect battle_web to timeline2.clj (and sunset timeline.clj)
- battle web increment instant instead of moment, and displaying grouped instants
-
vocab shift, turn -> moment, moment -> instantreverted
-
- poison on own's turn
- test
- triplestore
- overhaul web
- multi effect
- diff visuals leveraging triplestores
- events to latch on and richer effect trigger
- let effect be potentially infinite
- follow up
- improvized moments - using the actual datalevin now
-
saving moments in timeline - categorizing/identifying moments - using :moment.attr/facts
-
- player stat and damage calculation
- effect cauldron
- player input
- define what is shown to the player and what is kept being in the background
- modular visuals
-
:rpjturn-based-clj - real model
- topaz
- hilda
- communicate
- clojure
- starrail
- rpgmaker
- 'the committee'
- general
-
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