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v1.09
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juanosarg committed Dec 1, 2018
1 parent 6fbd13b commit eba2428
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Showing 6 changed files with 29 additions and 4 deletions.
1 change: 1 addition & 0 deletions About/About.xml
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Expand Up @@ -40,6 +40,7 @@ Fireball Graphic created by StarsteelGaming at OpenGameArt.org (2018)

<size=24>Changelog</size>

v1.09: Four new animals added! Bugfixing and balance tweaks. Full changelog on GitHub (01/12/18)
v1.08: Bugfixing and balance tweaks. Full changelog on GitHub (12/11/18)
v1.07: Two new animals added! Bugfixing and balance tweaks. Full changelog on GitHub (04/11/18)
v1.06: Bugfixing and balance tweaks. Full changelog on GitHub (31/10/18)
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2 changes: 2 additions & 0 deletions Defs/ThingDefs_Items/Items_Resource_Misc.xml
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Expand Up @@ -62,6 +62,8 @@
<MarketValue>1</MarketValue>
<Nutrition>0.8</Nutrition>
</statBases>
<tradeability>Sellable</tradeability>

<ingestible>
<preferability>MealAwful</preferability>
<tasteThought>AA_AteSuperAwfulMeal</tasteThought>
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6 changes: 3 additions & 3 deletions Defs/ThingDefs_Races/Races_MeadowAve.xml
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Expand Up @@ -96,7 +96,7 @@
<capacities>
<li>Scratch</li>
</capacities>
<power>17</power>
<power>14</power>
<cooldownTime>1.55</cooldownTime>
<linkedBodyPartsGroup>Feet</linkedBodyPartsGroup>
<surpriseAttack>
Expand All @@ -112,7 +112,7 @@
<capacities>
<li>Bite</li>
</capacities>
<power>15</power>
<power>13</power>
<cooldownTime>1.85</cooldownTime>
<linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
<surpriseAttack>
Expand All @@ -129,7 +129,7 @@
<capacities>
<li>Blunt</li>
</capacities>
<power>4</power>
<power>3</power>
<cooldownTime>1.65</cooldownTime>
<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
<chanceFactor>0.2</chanceFactor>
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3 changes: 2 additions & 1 deletion Defs/ThingDefs_Races/Races_SandSquid.xml
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Expand Up @@ -94,7 +94,8 @@
</race>

<tradeTags>
<li>ExoticAnimal</li>
<li>AnimalUncommon</li>
<li>AnimalFarm</li>
</tradeTags>
</ThingDef>

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21 changes: 21 additions & 0 deletions Patches/MerchantPatch.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Patch>


<Operation Class="PatchOperationAdd">
<xpath>/Defs/TraderKindDef[defName = "Base_Outlander_Standard"]/stockGenerators</xpath>
<value>
<li Class="StockGenerator_BuySingleDef">
<thingDef>AA_DisgustingMealNutrientPaste</thingDef>
</li>
<li Class="StockGenerator_BuySingleDef">
<thingDef>AA_GallatrossHorn</thingDef>
</li>
</value>
</Operation>





</Patch>
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