Stars
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
A fast, lightweight minifier and binary serializer for WGSL (WebGPU Shading Language) shaders.
A native Rust UI library with fine-grained reactivity
📄 A curated list of awesome .cursorrules files
GlazeWM is a tiling window manager for Windows inspired by i3wm.
A file server that supports static serving, uploading, searching, accessing control, webdav...
An example of a GPU-powered Debug Draw system in WebGPU.
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second.
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
In-App editor tools for bevy applications
A book created by xiaolai with the help of ChatGPT and its TTS
An integration to render with Vello in Bevy game engine.
Run GPT model on the browser with WebGPU. An implementation of GPT inference in less than ~1500 lines of vanilla Javascript.
Low-friction experiments for the bevy_editor
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.