Skip to content

v1.16.0

Compare
Choose a tag to compare
@xinyunh0929 xinyunh0929 released this 17 Jun 17:38
· 12 commits to master since this release

See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.16.0 (2022-06-17)

Breaking & behavioral changes

  • Removed the fields vk_frame_buffer, vk_queue, vk_semaphore andvk_fence from structure CardboardVulkanDistortionRendererTarget.
  • When using Vulkan, the field texture in CardboardEyeTextureDescription has changed its underlying type from VkImage * to VkImage.
  • When using Vulkan, a client app is now responsible for calling vkQueueSubmit and vkQueuePresentKHR.

New APIs and capabilities

None.

Deprecations

None.

Other changes

Bug fixes

  • Fixed #286: Added a workaround for underlying issue Unity bug #1427493 by setting the focus lost option in the display provider to true to avoid the HUD flickering.

Known issues

  • Vulkan distortion renderer is currently in alpha and subject to change.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4a (Android 11)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 10)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6s (iOS 12.5)
    • iPhone X (iOS 14.4)
    • iPhone XR (iOS 14.8)