Skip to content

Releases: flori4nk/VelocityAutoReconnect

v1.2.4 | 1.19 Compatibility

17 Oct 15:51
9f01ad0
Compare
Choose a tag to compare
  • Players no longer get stuck in limbo if their signature expires.

Click here to download the latest release.

1.2.3 | Kick Reason Filter Fix

03 Aug 14:49
20e9f72
Compare
Choose a tag to compare

1.2.2 | Server Property Fix and Velocity 3.0.0

07 Jul 14:23
1e51b6f
Compare
Choose a tag to compare

Critical Bug Fix

  • v1.2.1 broke server properties, servers are now properly selected again.
    • see ecccecf for more information.

Other

  • Now using Java 11
  • Now built against Velocity 3.0.0 API

Click here to download the latest release.

Latest builds @ Jenkins

21 Jun 12:54
a71aa87
Compare
Choose a tag to compare

CI is provided by CodeMC.
Click here to download the latest stable build.

1.2.1 | Refactoring and Spam Prevention

28 Apr 22:39
5ecd1f0
Compare
Choose a tag to compare
  • Refactored code
  • Prevent spamming the console when a player can't connect and the ping check is disabled

1.2.0 | Ping Check

28 Apr 22:39
4f98f6e
Compare
Choose a tag to compare

Feature Additions:

  • Ability to check whether a server is responding to pings before trying to establish a connection (#5)

Changes:

  • Added link to documentation to configuration file (#8)

Thanks to @KoxSosen for testing releases and providing feedback.

1.1.2: Electric Boogaloo | Fixing the last fix

28 Apr 22:40
9246319
Compare
Choose a tag to compare
v1.1.2

Fix regression: The changes to direct connection broke reconnection o…

1.1.1 | Direct Connection Fix

28 Apr 22:40
0469d1f
Compare
Choose a tag to compare

Bug Fixes:

  • Direct connection was not working (#6)
  • Log error message instead of throwing exception (#4)

1.1.0 | Direct Connection Handling

28 Apr 22:40
435b194
Compare
Choose a tag to compare

Added new configuration option "directconnect-server" that should contain the name of the lobby / main server. Player directly connecting to the Limbo server will be redirected to the configured server. Otherwise, there would be no previous server, causing the player to be locked out.

Automatically fetching a server depending on forced hosts and the default try order is planned for the next release.

1.0.0 - First Release

28 Apr 22:40
ec3ee76
Compare
Choose a tag to compare

Features:

  • Automatic reconnection from fallback server to previous server
  • Filter players connecting to the fallback server by kick reason to disconnect kicked/banned players
  • Send a message to players joining the fallback server