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igl | vulkan | Bugfix
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Summary: Fixed wrong type when generating debug names.

Reviewed By: syeh1

Differential Revision: D52823518

fbshipit-source-id: 2c0bbe49e18fe9d571839243a95680423f880d9b
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corporateshark authored and facebook-github-bot committed Jan 17, 2024
1 parent f8c58f3 commit bc9ed94
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/igl/vulkan/RenderPipelineState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ VkPipeline RenderPipelineState::getVkPipeline(
? IGL_ARRAY_NUM_ELEMENTS(DSLs)
: IGL_ARRAY_NUM_ELEMENTS(DSLs) - 1u),
info_.hasPushConstants ? &pushConstantRange_ : nullptr,
IGL_FORMAT("Pipeline Layout: {}", desc_.debugName).c_str());
IGL_FORMAT("Pipeline Layout: {}", desc_.debugName.toConstChar()).c_str());

const VkPhysicalDeviceFeatures2& deviceFeatures = ctx.getVkPhysicalDeviceFeatures2();
VkBool32 dualSrcBlendSupported = deviceFeatures.features.dualSrcBlend;
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