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A series of programs tracking the evolution and termination of various shapes in Conway's Game of Life

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Patterns_in_Game_of_Life

A series of programs tracking the evolution and termination of various shapes in Conway's Game of Life

This project is centered around simulating a cellular automaton according the rules of Conway's Game of Life. They were made for a research project that involved studying patterns produced in the Game of Life.

The file Iterations_GameofLife.cpp is the primary file. This allows for the creation of a cellular automaton configured initially as a solid square of a user-defined size. All other programs are variations of this one.

The file Iterations_GameofLife_Display.cpp is made to output the cellular automaton after each generation. The file Iterations_GameofLife_square.cpp generates a cellular automaton configured initially as a hollow square. The program ProbabilityModelSimulator.cpp implements a probabilistic model to predict the behavior of a cellular automaton in the Game of Life. The file ProbabilityModelSimulatorModified.cpp adds some necessary functions to this program and improves upon the previous simulator.

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A series of programs tracking the evolution and termination of various shapes in Conway's Game of Life

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