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Important Engine Fixes

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@bryanedds bryanedds released this 27 Jan 13:03
· 169 commits to master since this release

This time, we've surfaced some important engine bugs and fixed them. If you have an existing project created with Nu.Gaia, you'll need to update your dependencies as explained here - https://github.com/bryanedds/Nu/wiki/Updating-User%E2%80%90Created-Project-Assets-on-Engine-Updates

Changes -

  • Fixed World.sweepSimulants not being called when world halted (fixed ImNui not destroying dead simulant when editor is halted).
  • Added HACK to fix property edit exception.
  • Got rid of hack by moving non-model property fix-ups lower.
  • Prevented invalid surface index values from creeping into physics system.
  • Fixed #937
  • Fixed regression from recent fix.
  • Updated DotRecast to latest official release.
  • Tuned stair step defaults.

Full Changelog: v18.1.0...v18.2.0