Releases: amblelabs/ait
1.2.0.2788-1.20.1
- perf: siege mode is no longer as performance heavy as it was (#1281)
- fix: the painting no longer move up by one block (#1280)
- fix: provide a fallback sound for hammer hanger control (#1279)
- fix: disable autopilot after growth land (#1278)
- fix: dont ignore isomophic level setting (#127
What's Changed
- fix: sonic screen going dark???? by @MaketendoDev in #1283
- fix: handles can no longer bypass security protocols by @DrTheodor in #1272
- fix: the painting no longer move up by one block by @DrTheodor in #1280
- fix: provide a fallback sound for hammer hanger control by @DrTheodor in #1279
- fix: disable autopilot after growth land by @DrTheodor in #1278
- fix: use min loyalty security setting properly by @DrTheodor in #1276
- perf: improve siege tardis ticking by @DrTheodor in #1281
- fix: no more log spam by @DrTheodor in #1268
- update changelog by @DrTheodor in #1287
Full Changelog: 1.2.0.2786-1.20.1...1.2.0.2788-1.20.1
1.2.0.2786-1.20.1
- fix: /ait erase-chunks is no longer accessible by non-op people. whoopsie. (#1275)
- fix: store proper subsystem in the chest on reconfig (#1274)
- perf: improved security check (#1273)
- Fix: made planet swords have less attack speed (less OP) (#1261)
- Fix: planet block loottables and pickaxeminable level (#1261)
- fix: armor stand renders respirators and other stuff correctly now (#1260)
- fix: reverted mercury disc compression (#1255)
- fix: boti easter egg rendering (#1253)
- fix: being able to breathe where you shouldn't be with your helmet off. (#1248)
- fix: fixed old, invisible TARDIS'. (#1247)
- fix: Fixed armor not rendering on armor stands! (#1244)
- fix: ait:staser_bolt_magazine not being in loottables (#1241)
- fix: allow to use any json values in /ait data (#1238)
- fix: transparent doors (#1237)
- fix: boti scale (#1237)
- fix: no more seemingly random sync crashes (#1236)
- fix: config no longer overwrites itself (#1235)
- fix: engine not breaking its blocks (#1233)
- fix: dalek mod exteriors are back (#1232)
- fix: tardis no longer returns another subsystem core (#1229)
- fix: blueprint tooltip flickering between amounts (#1228)
- add: Added a QOL feature where if the inventory key is pressed it closes AIT's GUIs! (#1227)
- fix: delete invalid exteriors on use and on collision (#1226)
- fix: Exterior not rendering correctly behind the shields! (#1223)
- fix: Disabled visualiser (#1222)
- fix: sonic overlay no longer overlaps with the cursor (#1217)
- fix: Engine phasing can trigger between 1-300 durability (#1215)
- fix: Engine phasing will now cause ghost monument (#1215)
- fix: server no longer crashes when using RWF (#1204)
What's Changed
- 1.2.0 by @duzos in #607
- 1.2.0 Patch Release #1 by @duzos in #1199
- fix server crash by @duzos in #1204
- feat: subsystem name is displayed when sonic scans the block by @duzos in #1188
- fix: exterior not rendering behind the shields by @MaketendoDev in #1223
- chore: obliterated visualiser control from the consoles by @Saturnorsomthing in #1222
- feat: cooler engine phasing by @Saturnorsomthing in #1215
- Feat/inventory key GUI exiting by @MaketendoDev in #1227
- fix: blueprint tooltip flickering between amounts by @duzos in #1228
- fix: Dalek Mod Exteriors being disabled by @duzos in #1232
- fix: config schizophrenia by @DrTheodor in #1235
- fix: position of sonic overlay by @duzos in #1217
- fix: Engine not breaking its blocks by @duzos in #1233
- chore: delete invalid exteriors on use and on collision by @duzos in #1226
- fix: tardis returning another subsystem core by @duzos in #1229
- Fix/transparent doors and boti scale by @Loqor in #1237
- fix: /ait data command accepts any json element now by @DrTheodor in #1238
- refactor: use the more mojang way of doing inventory key exit by @DrTheodor in #1239
- fix: ait:staser_bolt_magazine not being in loottables by @Addi3 in #1241
- fix: use only closed PRs for the changelog generator by @DrTheodor in #1234
- Fix/armorstand armor rendering by @MaketendoDev in #1244
- fix/scale_invisibility by @Loqor in #1247
- Fixed Spacesuit Breathing by @Loqor in #1248
- fix: attempt fixing the sync crash by @DrTheodor in #1236
- Fix BOTI rendering by @Loqor in #1253
- fix: reverted mercury disc because any sort of compression made it so… by @Saturnorsomthing in #1255
- fix: PlanetBlocks loottables / swords are less OP by @Addi3 in #1261
- Armor Stand Rendering For Our Custom Render Features by @Loqor in #1260
- FUCKING HELL by @DrTheodor in #1275
- fix: store proper subsystem in the chest on reconfig by @DrTheodor in #1274
- perf: improved security check by @DrTheodor in #1273
- fix: update changelog by @DrTheodor in #1286
Full Changelog: 1.2.0.2776-1.20.1...1.2.0.2786-1.20.1
1.2.0.2776-1.20.1
Last update: #1199
- add:
TRAVEL_BLACKLIST
config option to blacklist worlds from travel. (#1153) - fix: Rematerialization is no longer as heavy on performance as it was before (#1149)
- fix: use filtered world list in environment projector (#1134)
- refactor: remove unused parameters from environment projector block entity (#1134)
- fix: ignore tardis dimensions when generating world cache (#1133)
- add: Added Glass Blocks to be shattered (#1079)
- add: Added Entity Health Scanning (#1079)
- add: Added Block Tool Requirement Scanning (#1079)
- feat: AIT discs spawn in AIT structures (#1172)
- Updated good man disc (#1197)
- add: show a warning for AMD GPUs without Indium (#1194)
- feat: engine comes with cables, requires 3x3 space (#1192)
- feat: play monitor idle sound effects (#1191)
- feat: display subsystem name & info on sonic scan (#1188)
- feat: sonic scan mode is now hand-dependent (main = blocks/entities, off = region) (#1187)
What's Changed
- Release Workflow Changes by @duzos in #1193
- feat: monitor idle sfx by @duzos in #1191
- chore: mark/set waypoint -> save/load waypoint by @duzos in #1189
- feat: sonic scan mode is hand-dependent by @duzos in #1187
- build: if branch is release, then the qualifier is ignored by @duzos in #1186
- feat: engine comes with cables, requires 3x3 space by @duzos in #1192
- BOTI Warning for AMD GPUs without Indium by @duzos in #1194
- feat: updated "good man" by @Saturnorsomthing in #1197
- OH NO by @duzos in #1198
Full Changelog: 1.2.0.2757-1.20.1-beta...1.2.0.2776-1.20.1
1.2.0.2757-1.20.1-beta
Last update: #1172
- add:
TRAVEL_BLACKLIST
config option to blacklist worlds from travel. (#1153) - fix: Rematerialization is no longer as heavy on performance as it was before (#1149)
- fix: use filtered world list in environment projector (#1134)
- refactor: remove unused parameters from environment projector block entity (#1134)
- fix: ignore tardis dimensions when generating world cache (#1133)
- add: Added Glass Blocks to be shattered (#1079)
- add: Added Entity Health Scanning (#1079)
- add: Added Block Tool Requirement Scanning (#1079)
- feat: AIT discs spawn in AIT structures (#1172)
What's Changed
- Release Proposal by @duzos in #327
- Planets Tab (monitor will come later) by @MaketendoDev in #478
- Datapack (de)mat SFX + Animations by @duzos in #480
- Opinions by @duzos in #518
- Singularity Matrix Subsystem by @duzos in #574
- Fluid Link by @duzos in #579
- Demat Circuit + Structure Backend by @duzos in #601
- Life Support and Shields Subsystems by @Loqor in #614
- Engine by @duzos in #575
- MultiBlockStructure from NBT by @duzos in #619
- Subsystem Structure Rendering by @duzos in #618
- GUNS GUNS GUNS by @Loqor in #663
- Datapack Vortex Texture by @duzos in #680
- Reduce Mod File Size by @duzos in #701
- Engine by @duzos in #616
- selection screen for fx by @duzos in #720
- Multidim Fix by @duzos in #751
- Fabricator by @duzos in #729
- Singularity Screwdriver variant by @Ouroboros-Games in #798
- Patchouli Compatability by @duzos in #658
- Ukrainian locale update by @nitrogenez in #830
- [feature] Translatable control entity tooltips by @nitrogenez in #838
- Remove the dependency from owo lib by @DrTheodor in #846
- Remove Hourglass interior (Creator requested it be removed) by @Ouroboros-Games in #868
- Library Dependency by @duzos in #898
- Switch to Sakitus Registries by @duzos in #911
- DirectedPos moved into Sakitus by @duzos in #918
- Registry Fixes by @duzos in #917
- Fixed Adaptive Tardis Exterior door by @EnthusiasticMouse in #872
- Change branding to Amble Labs by @duzos in #955
- build(modkit): 1.1.0 by @duzos in #956
- build(modkit): 1.1.1 by @duzos in #957
- Improved Addon Exterior Workflow by @duzos in #959
- feat: exterior hum by @duzos in #963
- change solar system code by @duzos in #964
- feat: astral map, locates a selected structure by @duzos in #958
- build(modkit): no longer included, get it off modrinth! by @duzos in #967
- Electrical Discharge Control by @Saturnorsomthing in #992
- refactor: use identifiers for controls' names instead of strings by @DrTheodor in #1029
- feat: TARDIS Sonic Mode by @duzos in #1030
- Fix Loyalty Messages by @duzos in #1031
- Translation for the new versions by @PasteleiroB96 in #1040
- Sonic block and entity scanning by @MaketendoDev in #1079
- party mode disc by @Saturnorsomthing in #1120
- Console Growth Changes by @duzos in #1085
- Control Sound Variants by @duzos in #1065
- this is silly by @Saturnorsomthing in #1128
- Chore/translatables for everyone by @Loqor in #1129
- my credit is now my website :D by @Addi3 in #1130
- ci: update workflows by @DrTheodor in #1132
- Chore/islinked by @Loqor in #1131
- fix: tardis dimension should be excluded from travelling (#1121) by @DrTheodor in #1133
- fix: respect world blacklist for environment projector by @DrTheodor in #1134
- fmt: EnvironmentProjectorBlockEntity by @DrTheodor in #1135
- ci: disable spotless failure by default by @DrTheodor in #1137
- ci: build any branch if it has some code changed by @DrTheodor in #1138
- fix: matrix energizer by @Loqor in #1136
- refactor: use a single tardis instance per console/door/exterior renderer pass by @DrTheodor in #1141
- perf: use async to find safe position before remat by @DrTheodor in #1149
- ci: use short label names, as they are in github by @DrTheodor in #1150
- feat: split world blacklist into travel and open world blacklists by @DrTheodor in #1153
- ci: use proper file glob for structures, textures and sound in labeler by @DrTheodor in #1151
- feat!: use an either in the loyalty codec by @DrTheodor in #1154
- fix: the bt exterior should use proper json by @DrTheodor in #1155
- fix: geometric green proper json schema by @DrTheodor in #1156
- fix: add the world to proper world list, ignore tardis dimension by @DrTheodor in #1157
- fix: update loyalty schema in schemas by @DrTheodor in #1158
- Property same reference fix check by @DrTheodor in #1159
- ci: generate changelog by @DrTheodor in #1161
- ci: use workflow dispatch trigger by @DrTheodor in #1162
- fix: dont subtract artron when in growth by @DrTheodor in #1164
- fix: use client tardis ref in door models by @DrTheodor in #1163
- ci: automagically assign reviewers based on PR size by @DrTheodor in #1165
- feat: good man music disc by @Saturnorsomthing in #1166
- ci: fix auto assign by @DrTheodor in #1167
- use ci token for auto assign by @DrTheodor in #1171
- feat: music discs spawn in structures by @Saturnorsomthing in #1172
- add CODEOWNERS by @DrTheodor in #1169
- refactor: use passed client tardis ref in exterior models by @DrTheodor in #1173
- ci: use bot token instead of ci token by @DrTheodor in #1174
- ci: automatically assign some tags for PRs by @DrTheodor in #1177
- perf: simplify exterior alpha calculations by @DrTheodor in #1178
New Contributors
- @Ouroboros-Games made their first contribution in #798
- @EnthusiasticMouse made their first contribution in #872
- @Saturnorsomthing made their first contribution in #992
- @Addi3 made their first contribution in #1130
Full Changelog: 1.1.0.1167-1.20.1-release...1.2.0.2757-1.20.1-beta
1.1.0.1829-1.20.1-release
AIT 1.1.0
Main Changes
- MultiDim TARDIS Interior
- Lockable Dimensions
- Adaptive Exterior
- Hypercube
- Hazandra
- Landing Markers
- Redstone Controls
- Artron chunks refill
- Notification on Interior Change
- Rename to Block of Zeiton
- Text Rendering on Toyota
- Planet API ( backend for future update )
- New TARDIS Exteriors (ty Frooploof)
- New TARDIS Interiors
- Fix crashes, bugs, performance (ty theo)
- Removed Peanut
What's Changed
- enhancement #253 by @duzos in #352
- enhancement #285 by @duzos in #353
- refactor rift chunk by @duzos in #354
- refactor sonic sound by @duzos in #357
- fix some IP issues by @duzos in #358
- refactor: biome texture code by @duzos in #359
- Block Control by @duzos in #366
- Hazandra by @duzos in #365
- Distress Cube by @duzos in #367
- Landing Markers by @duzos in #361
- Adaptive exterior by @DrTheodor in #374
- ARS system by @DrTheodor in #377
- feat: c2s property sync by @duzos in #378
- planet backend by @duzos in #380
- Lockable Dimensions by @duzos in #381
- Multidim TARDIS Interior by @duzos in #396
- Improved landing pad symbols by @MaketendoDev in #404
- Minor Changes/Fixes by @MaketendoDev in #435
- Updated Snowy Biome Texture by @MaketendoDev in #436
- fixed the security_menu from being to small by @MaketendoDev in #438
- Updated the Main Menu to fit 1.1.0 🤓 by @MaketendoDev in #448
- Fixed the one block offset in the z axis when rendering the marker for summoning the TARDIS by @MaketendoDev in #450
- Fixed Read Me by @MaketendoDev in #452
- Updated police_box_coral_alternate_emission.png + Updated the description of Skeleton Key by @MaketendoDev in #456
Full Changelog: 1.0.5.1348-1.20.1-release...1.1.0.1829-1.20.1-release
1.1.0.1167-1.20.1-release
AIT 1.1.0
Main Changes
- MultiDim TARDIS Interior
- Lockable Dimensions
- Adaptive Exterior
- Hypercube
- Hazandra
- Landing Markers
- Redstone Controls
- Artron chunks refill
- Notification on Interior Change
- Rename to Block of Zeiton
- Text Rendering on Toyota
- Planet API ( backend for future update )
- New TARDIS Exteriors (ty Frooploof)
- New TARDIS Interiors
- Fix crashes, bugs, performance (ty theo)
- Removed Peanut
What's Changed
- enhancement #253 by @duzos in #352
- enhancement #285 by @duzos in #353
- refactor rift chunk by @duzos in #354
- refactor sonic sound by @duzos in #357
- fix some IP issues by @duzos in #358
- refactor: biome texture code by @duzos in #359
- Block Control by @duzos in #366
- Hazandra by @duzos in #365
- Distress Cube by @duzos in #367
- Landing Markers by @duzos in #361
- Adaptive exterior by @DrTheodor in #374
- ARS system by @DrTheodor in #377
- feat: c2s property sync by @duzos in #378
- planet backend by @duzos in #380
- Lockable Dimensions by @duzos in #381
- Multidim TARDIS Interior by @duzos in #396
- Improved landing pad symbols by @MaketendoDev in #404
- Minor Changes/Fixes by @MaketendoDev in #435
- Updated Snowy Biome Texture by @MaketendoDev in #436
- fixed the security_menu from being to small by @MaketendoDev in #438
- Updated the Main Menu to fit 1.1.0 🤓 by @MaketendoDev in #448
- Fixed the one block offset in the z axis when rendering the marker for summoning the TARDIS by @MaketendoDev in #450
- Fixed Read Me by @MaketendoDev in #452
- Updated police_box_coral_alternate_emission.png + Updated the description of Skeleton Key by @MaketendoDev in #456
Full Changelog: 1.0.5.1348-1.20.1-release...1.1.0.1167-1.20.1-release
1.0.5.1348-1.20.1-release
1.0.4.1 Official Release
- Fix date crash ( #264 ... )
- Remove underline text on sonic screen
- Sonic works with all candles ( #250 )
- Cant change interior during crash/flight
- Exterior properly falls again ( #248 )
- Summoning with sonic faces right direction ( #247 )
- Coral growth texture/model fixed ( #182 )
- Removed insta-travel via crashing
- Custom menu off by default >:)
What's Changed
- Update README.md by @MaketendoDev in #331
- Travel rewrite by @DrTheodor in #333
- Update pt_br.existing.json by @PasteleiroB96 in #336
- Fixed the Monitor particles being ugly when broken and added some other break particles to make it nicer. by @MaketendoDev in #335
New Contributors
- @PasteleiroB96 made their first contribution in #336
Full Changelog: 1.0.4-HOTFIX-1.20.1-release...1.0.5.1348-1.20.1-release
1.0.4-HOTFIX-1.20.1-release
1.0.4.1 Official Release
- Fix date crash ( #264 ... )
- Remove underline text on sonic screen
- Sonic works with all candles ( #250 )
- Cant change interior during crash/flight
- Exterior properly falls again ( #248 )
- Summoning with sonic faces right direction ( #247 )
- Coral growth texture/model fixed ( #182 )
- Removed insta-travel via crashing
- Custom menu off by default >:)
What's Changed
- Update 2024-02-02-sonic.md to and improved 2024-03-09-sonic.md by @MaketendoDev in #249
- Add /ait remove command by @DrTheodor in #246
- Create 2024-3-10-TARDIS-Secutity.md by @MaketendoDev in #254
- Create 2024-3-10-TARDIS-Security.md by @MaketendoDev in #255
- Modification to the WIKI Background by @MaketendoDev in #252
- Create 2024-3-12-Monitor.md by @MaketendoDev in #256
- chore(lang): Added Ukrainian locale by @nitrogenez in #260
- Block Controls by @duzos in #270
- tiny sonic wiki modification for being able to see flight events by @MaketendoDev in #273
- Fixes and some small additions for russian localisation. by @nflgojage in #276
- loyalty, not finished though by @DrTheodor in #280
- Adds more splashes to the main menu by @MaketendoDev in #283
- TARDIS Experamental Warning by @MaketendoDev in #286
- Update ru_ru.existing.json by @Kamas50 in #291
- TARDIS Console emits redstone by @MaketendoDev in #292
- Update pt_br.existing.json by @MaketendoDev in #295
- fix of a fix for the pt_br.existing.json upgrade by @MaketendoDev in #297
- [Feature] WIP: BinaryTree implementation, locale updates by @nitrogenez in #301
- Travel rewrite by @Loqor in #322
New Contributors
- @nitrogenez made their first contribution in #260
- @nflgojage made their first contribution in #276
- @Kamas50 made their first contribution in #291
- @Loqor made their first contribution in #322
Full Changelog: 1.0.4-1.20.1-release...1.0.4-HOTFIX-1.20.1-release
1.0.4-1.20.1-release
1.0.4 Official Release
- Overhauled the sonic system.
- Added a hud overlay to display which blocks are interactable with the Sonic.
- There is only 1 sonic, and it's casing can be changed via the TARDIS console menu when the sonic is inserted called "sonic settings".
- The sonic can now interact with more blocks!
- The detector block now has a recipe.
- The Zeiton cluster now drops zeiton shards.
- The Zeiton block is now craftable via zeiton shards.
- New default sonic by Kiseki.
- Some new functionality for the sonic in different modes.
- Fixed bug where people could skip the nether star/charged zeiton crystal.
- The telepathic control has been debuffed to avoid server crashing.
- Repair ticks have been correctly put to seconds and work properly now.
- Growth will demat and remat on change of exterior, TARDIS will land if finished flight and the interior is empty.
- Creation date issue has been resolved, added time as well.
Full Changelog: 1.0.3-1.20.1-release...1.0.4-1.20.1-release
Directional Beta
#244
Beta for testing
Duzo's final release lol
enjoy spartan <33
This also contains some bug fixes!! woop!!
Full Changelog: M-D-Team/ait-1.16@1.0.3-1.20.1-release...1.0.3-1.20.1-directional