Cub3D is a 42 School project based on the raycasting technique, inspired by Wolfenstein 3D( the first FPS game). It was built in C using the MiniLibX library.
Developed with my teammate @Kl3z.
git clone https://github.com/AchrafMez/CUB3D
cd CUB3D
make
./cub3D maps/map.cub
make bonus
./cub3D_bonus maps/map_bonus.cub