A Unity project demonstrating a flexible combo attack system with minimal input requirements. This project showcases:
- Efficient input handling
- Animation integration
- Combo attack mechanics
- Modular attack system
💡Objective: Perform complex combos with minimal input while showcasing smooth animation transitions 💡.
RPG-Combat.System.Demo.Reel.mp4
- Use keyboard input to perform combos
- Q: Open action menu to switch next performing attack
- Right Mouse button: Perform energy attack
- Left Mouse button: Perform sword attack
- Observe smooth animation transitions
- Experiment with different combo sequences
Clone or download this repository and open the project with your version of Unity.
This project was built with Unity 2022.3
Looking to contribute something to this project? Here's how you can help.
If you believe something needs to be immediately fixed please open an issue and document the problem. Fork this project and create a pull request with your solution to the problem. Thank you.
- Yashar Shaikh (yashrsk6@gmail.com)
- Github
- Linkdin