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  • Ireland, Dublin
  • 17:54 (UTC +01:00)

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WickTheThird/README.md

WickTheThird

👨‍💻 Software Engineer | 4th-Year Computer Science Student at Dublin City University

Experienced in full-stack development, backend engineering, and software systems design, with a strong foundation in computer science principles. Passionate about building efficient, scalable applications and solving complex problems.


🛠️ Technical Skills

  • Programming Languages: Python, C, C++, Java, Kotlin, JavaScript, TypeScript, Bash
  • Web Development: Proficient in Django, Express.js, React, Svelte, Angular, Next.js
  • Mobile Development: Experience with Android Studio (Java/Kotlin) and Swift
  • Game Development: Pygame, LibGDX, OpenGL, Unity (C# basics)
  • DevOps & Debugging: CI/CD pipelines, Pytest, GDB, Valgrind, Callgrind, PDB
  • Tools & Platforms: Git, Vim, VSCode, Helix

🌟 Key Projects

🔐 Cloud Service

  • Self-hosted cloud platform akin to Google Drive with secure file storage and editing capabilities.
  • Tech Stack: Svelte (frontend), Django (backend).

🧾 Receipt OCR - Amberscan

  • Android application that scans receipts/invoices, extracts data, and exports financial records as CSV.
  • Tech Stack: Kotlin, Python.

🦺 Omnisense (4th-Year Project)

  • Assisted visually impaired users with navigation through wearable sensors and GPS integration.
  • Tech Stack: C (microcontroller programming), Kotlin (Android).

🖥️ MyShell

  • Custom shell with multiprocessing, batch mode execution, and I/O redirection.
  • Tech Stack: C.

🎮 Dungeoneer

  • A personal game project, transitioning from Pygame to LibGDX for enhanced features and performance.

🌐 WebRTC Application

  • Real-time communication platform for video, audio, and messaging.
  • Tech Stack: WebRTC, JavaScript.

🎓 Education

  • Dublin City University, Dublin, Ireland
    BSc in Computer Science + Software Engineering (Expected: Mar 2025)

💼 Work Experience

Software Engineer at Druid Software Ltd (Mar 2024 – Sept 2024)

  • Enhanced a telecommunications platform using Django and shell scripting for automation.
  • Debugged backend systems with GDB, Valgrind, and PDB.
  • Implemented unit testing and contributed to CI/CD pipeline optimization.

Software Engineer at Tributum (Mar 2023 – Sept 2023)

  • Built backend systems in Django with REST APIs and React-based frontends.
  • Leveraged AI-driven solutions for financial data management.

Full-Stack Developer at AA Construction (Mar 2022 – Sept 2022)

  • Developed real-time WebRTC-based communication and interactive 3D environments.

🏆 Achievements

  • Designed a compiler for a custom programming language, Cal.
  • Implemented machine learning models like linear regression and random forest for real-world challenges.
  • Contributed to innovative projects in construction tech and accessibility tools for visually impaired users.

📊 GitHub Stats

Top Langs
Wick's GitHub stats


Featured Projects

Repo: Cloud Service Repo: Amberscan


🌱 About Me

A passionate software engineer committed to leveraging technology for meaningful projects. My experience spans full-stack development, game design, and data-driven solutions. I'm eager to learn, contribute to impactful projects, and collaborate with innovative teams.

Quotes


LinkedIn

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  1. The-Dungeoner The-Dungeoner Public

    A 2D game, made with LibGDX. Dungeons, maps, mobs and more coming up. Grinding will be a theme of the game, but up until then there is a lot of work to do.

    Java 2

  2. Space-Invaders Space-Invaders Public

    Space Invaders Games

    Swift

  3. ChitChat ChitChat Public

    Basic django chat app. Its nothing too fancy, probably unconventional.

    Python 1

  4. Amberscan Amberscan Public

    Python

  5. CAL-Compiler CAL-Compiler Public

    ANTLR4 Compiler for a custom language. Still a bit of a work in progress but it works.

    Java

  6. DataMiningAndWearhousingProj DataMiningAndWearhousingProj Public

    Historical Population Dynamics and Their Influence on Religious and Political Evolution

    Python