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Update builds.yml for macos arm64
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fire authored May 1, 2024
1 parent e9bde3e commit ddaf751
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions .github/workflows/builds.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ on:

env:
GAME_NAME: vsekai_game_
GODOT_REF: groups-4.3.2024-03-02T193957Z
GODOT_REF: groups-4.3.2024-04-29T120152Z
GODOT_REPOSITORY: v-sekai/godot
SCONSFLAGS: verbose=yes warnings=extra werror=no module_text_server_fb_enabled=yes use_thinlto=yes
DOTNET_NOLOGO: true
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tests: false
sconsflags: linker=gold precision=double
doc-test: false
bin: ./godot/bin/godot.macos.editor.double.x86_64
deploy-bin: ./godot/bin/godot.macos.editor.double.x86_64
editor-bin-name: godot.macos.editor.double.x86_64
bin: ./godot/bin/godot.macos.editor.double.arm64
deploy-bin: ./godot/bin/godot.macos.editor.double.arm64
editor-bin-name: godot.macos.editor.double.arm64
proj-conv: false
artifact: true
platform: macos
deploy: true
deploy-platform: macos
export-platform: Mac
arch: _x86_64
arch: _arm64
deploy-platform-target: editor
steps:
- name: Harden Runner
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