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feat: re-enable SpotlightTexture input on env_projectedtexture
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craftablescience authored and Gocnak committed Jul 23, 2022
1 parent 844246c commit 1509667
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions fgd/point/env/env_projectedtexture.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -84,8 +84,7 @@
input AlwaysUpdateOn(void) : "Turn on per frame updating (for moving lights)"
input AlwaysUpdateOff(void) : "Turn off per frame updating (for moving lights)"

// Disabled by Valve in the code, emits console message.
//input SpotlightTexture(string) : "Set the spotlight texture"
input SpotlightTexture(string) : "Set the spotlight texture"
input SetSpotlightTextureFrame(integer) : "Sets the spotlight texture frame"

input EnableShadows(boolean) : "Set if the shadows are enabled."
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