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Data #357
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…alt colour tokens
Add link.inverse. Update midlayer base.interactive.monochrome value. Change midlayer base.interactive.inactive to base.interactive.inactive.standard. Add base.interactive.inactive.inverse.
…gin, base, and link
…k to previous value
…n components work better together
…he form.standard tokens to be alphabetical
feat(data): Fix for mid layer modifiers being broken
Spacingimprovements 100123
1. Remove container.inverse.text-default which was intended for Profile, but we're going to use component-specific tokens for that now. 2. Rename badge.color.standard to badge.color.typical. 3. Update the values of button disabled colour tokens.. 4. Remove the -color- string from all colour token names as it was breaking all the tokens that were applied to the components 5. Move container.color.interactive to container.color.standard.interactive.
1. Remove origin.colors.inverse.jade and add origin.colors.lightGreen. 2. Reorder origin colours. 3. Rename base.color.primary to base.primary.standard and add base.primary.inverse. 4. Add origin.colors.lightRed. 5. Rename base.color.interactive.danger to base.color.interactive.danger.typical. 6. Add base.color.interactive.danger.inverse colour tokens.
… profile.color tokens
… profile.color tokens
…g. And add badge.color.inverse tokens
…ssible on FFFFFF bgs
1. Change base.color.interactive.danger.typical and ...primary.typical to ...danger.standard and … primary.standard respectively. 2. Change values of some base.color.interactive danger and primary tokens. 3. Add inverse colour tokens to base.color.interactive danger and primary.
🎉 This PR is included in version 5.0.0-beta.11 🎉 The release is available on: Your semantic-release bot 📦🚀 |
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