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Update READMEs
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RubixDev committed Mar 10, 2021
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18 changes: 17 additions & 1 deletion README.md
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Expand Up @@ -21,10 +21,11 @@ Extension Mod for [gnembon's fabric-carpet](https://github.com/gnembon/fabric-ca
- [`SURVIVAL`](markdown/SURVIVAL_Category.md)

## Index
Count: 69
Count: 71
- [anvilledBlueIce](#anvilledblueice)
- [anvilledIce](#anvilledice)
- [anvilledPackedIce](#anvilledpackedice)
- [basaltToBlackstoneConversion](#basalttoblackstoneconversion)
- [cactusFurnaceXp](#cactusfurnacexp)
- [campSleeping](#campsleeping)
- [commandFrame](#commandframe)
Expand Down Expand Up @@ -63,6 +64,7 @@ Count: 69
- [maxBannerLayers](#maxbannerlayers)
- [moreBarkCrafting](#morebarkcrafting)
- [moreFortressSpawningBlocks](#morefortressspawningblocks)
- [netherrackGeneration](#netherrackgeneration)
- [newShulkerBehavior](#newshulkerbehavior)
- [noCreeperGriefing](#nocreepergriefing)
- [noEndermanGriefing](#noendermangriefing)
Expand Down Expand Up @@ -124,6 +126,13 @@ Custom amount of ice crushed by falling anvils make one packed ice.
- You must choose a value from 0 to 32
- From [QuickCarpet](https://github.com/DeadlyMC/QuickCarpet114)

### basaltToBlackstoneConversion
Basalt converts to Blackstone if next to both Lava and Water
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### cactusFurnaceXp
Amount of XP a Cactus smelted in a furnace gives
1 XP per Cactus seems to be a bug, as in Bedrock Edition it's only 0.2, which fits more in line with other items
Expand Down Expand Up @@ -442,6 +451,13 @@ off: nether bricks only / more: (red) nether bricks, netherrack, soul sand/soil,
- Additional notes:
- [Idea from DragonEggBedrockBreaking](https://github.com/gnembon/carpet-extra/issues/182)

### netherrackGeneration
Netherrack is generated instead of Cobblestone if a Magma Block is below
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### newShulkerBehavior
Makes shulkers behave like in the current 1.17 snapshots
Shulkers hit by a shulker bullet have a chance to spawn a new shulker and teleport
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18 changes: 17 additions & 1 deletion markdown/EXPERIMENTAL_Category.md
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Expand Up @@ -2,10 +2,11 @@

For a list of all implemented Rules go [here](../README.md)
## Index
Count: 30
Count: 32
- [anvilledBlueIce](#anvilledblueice)
- [anvilledIce](#anvilledice)
- [anvilledPackedIce](#anvilledpackedice)
- [basaltToBlackstoneConversion](#basalttoblackstoneconversion)
- [campSleeping](#campsleeping)
- [dragonEggConvertsCobbleToEndstone](#dragoneggconvertscobbletoendstone)
- [dragonXpDrop](#dragonxpdrop)
Expand All @@ -23,6 +24,7 @@ Count: 30
- [longerRepeaters](#longerrepeaters)
- [maxBannerLayers](#maxbannerlayers)
- [moreFortressSpawningBlocks](#morefortressspawningblocks)
- [netherrackGeneration](#netherrackgeneration)
- [newShulkerBehavior](#newshulkerbehavior)
- [peacefulHunger](#peacefulhunger)
- [reachDistance](#reachdistance)
Expand Down Expand Up @@ -66,6 +68,13 @@ Custom amount of ice crushed by falling anvils make one packed ice.
- You must choose a value from 0 to 32
- From [QuickCarpet](https://github.com/DeadlyMC/QuickCarpet114)

### basaltToBlackstoneConversion
Basalt converts to Blackstone if next to both Lava and Water
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### campSleeping
Allows players to sleep in a Bed without setting their spawn point by entering while sneaking
- Type: `boolean`
Expand Down Expand Up @@ -215,6 +224,13 @@ off: nether bricks only / more: (red) nether bricks, netherrack, soul sand/soil,
- Additional notes:
- [Idea from DragonEggBedrockBreaking](https://github.com/gnembon/carpet-extra/issues/182)

### netherrackGeneration
Netherrack is generated instead of Cobblestone if a Magma Block is below
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### newShulkerBehavior
Makes shulkers behave like in the current 1.17 snapshots
Shulkers hit by a shulker bullet have a chance to spawn a new shulker and teleport
Expand Down
18 changes: 17 additions & 1 deletion markdown/FEATURE_Category.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,11 @@

For a list of all implemented Rules go [here](../README.md)
## Index
Count: 26
Count: 28
- [anvilledBlueIce](#anvilledblueice)
- [anvilledIce](#anvilledice)
- [anvilledPackedIce](#anvilledpackedice)
- [basaltToBlackstoneConversion](#basalttoblackstoneconversion)
- [campSleeping](#campsleeping)
- [concreteConvertOnCauldron](#concreteconvertoncauldron)
- [dragonDrops](#dragondrops)
Expand All @@ -21,6 +22,7 @@ Count: 26
- [lilyPadsOnCauldron](#lilypadsoncauldron)
- [longerRepeaters](#longerrepeaters)
- [moreFortressSpawningBlocks](#morefortressspawningblocks)
- [netherrackGeneration](#netherrackgeneration)
- [newShulkerBehavior](#newshulkerbehavior)
- [peacefulHunger](#peacefulhunger)
- [playerHeadDrops](#playerheaddrops)
Expand Down Expand Up @@ -62,6 +64,13 @@ Custom amount of ice crushed by falling anvils make one packed ice.
- You must choose a value from 0 to 32
- From [QuickCarpet](https://github.com/DeadlyMC/QuickCarpet114)

### basaltToBlackstoneConversion
Basalt converts to Blackstone if next to both Lava and Water
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### campSleeping
Allows players to sleep in a Bed without setting their spawn point by entering while sneaking
- Type: `boolean`
Expand Down Expand Up @@ -185,6 +194,13 @@ off: nether bricks only / more: (red) nether bricks, netherrack, soul sand/soil,
- Additional notes:
- [Idea from DragonEggBedrockBreaking](https://github.com/gnembon/carpet-extra/issues/182)

### netherrackGeneration
Netherrack is generated instead of Cobblestone if a Magma Block is below
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### newShulkerBehavior
Makes shulkers behave like in the current 1.17 snapshots
Shulkers hit by a shulker bullet have a chance to spawn a new shulker and teleport
Expand Down
18 changes: 17 additions & 1 deletion markdown/SURVIVAL_Category.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,8 @@

For a list of all implemented Rules go [here](../README.md)
## Index
Count: 48
Count: 50
- [basaltToBlackstoneConversion](#basalttoblackstoneconversion)
- [cactusFurnaceXp](#cactusfurnacexp)
- [campSleeping](#campsleeping)
- [craftableCobwebs](#craftablecobwebs)
Expand Down Expand Up @@ -30,6 +31,7 @@ Count: 48
- [kelpBlockHardness](#kelpblockhardness)
- [maxBannerLayers](#maxbannerlayers)
- [moreBarkCrafting](#morebarkcrafting)
- [netherrackGeneration](#netherrackgeneration)
- [noCreeperGriefing](#nocreepergriefing)
- [noEndermanGriefing](#noendermangriefing)
- [noGhastGriefing](#noghastgriefing)
Expand All @@ -54,6 +56,13 @@ Count: 48

## Rules in SURVIVAL Category

### basaltToBlackstoneConversion
Basalt converts to Blackstone if next to both Lava and Water
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### cactusFurnaceXp
Amount of XP a Cactus smelted in a furnace gives
1 XP per Cactus seems to be a bug, as in Bedrock Edition it's only 0.2, which fits more in line with other items
Expand Down Expand Up @@ -283,6 +292,13 @@ Expect a lag spike when changing the value
- Required options: `true`, `false`
- Categories: `CRAFTING`, `RUG`, `SURVIVAL`

### netherrackGeneration
Netherrack is generated instead of Cobblestone if a Magma Block is below
- Type: `boolean`
- Default value: `false`
- Required options: `true`, `false`
- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL`

### noCreeperGriefing
Prevents Creepers from destroying blocks
- Type: `boolean`
Expand Down
4 changes: 3 additions & 1 deletion markdown/curseforge.md
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Expand Up @@ -5,10 +5,11 @@ Extension Mod for [gnembon's fabric-carpet](https://github.com/gnembon/fabric-ca
**Visit the [GitHub page](https://github.com/RubixDev/fabric-rug) for a more detailed explanation of all features.**

## List of implemented Carpet Rules
Count: 69
Count: 71
- anvilledBlueIce
- anvilledIce
- anvilledPackedIce
- basaltToBlackstoneConversion
- cactusFurnaceXp
- campSleeping
- commandFrame
Expand Down Expand Up @@ -47,6 +48,7 @@ Count: 69
- maxBannerLayers
- moreBarkCrafting
- moreFortressSpawningBlocks
- netherrackGeneration
- newShulkerBehavior
- noCreeperGriefing
- noEndermanGriefing
Expand Down

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