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Releases: Miskatonic-Investigative-Society/CoC7-FoundryVTT

0.10.7

19 Nov 14:26
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix a bug where token image wasn't set properly with generic icon
  • Fix CoC ID filtering by language/era issues, and regression issues caused by #1435, thanks to @Technus #1418 and #1439
  • Fix dholehouse importer for characters with a single item on their possessions. Fixes #1423, thanks to @pconcepcion #1424
  • Fix guessing CoC ID on spells doesn't save on first attempt.
  • Fix investigator wizard occupation skills max if personal skills is blank
  • Fix Lock / Unlock / Roll / mode change not supported on actors in compendium. Fixes #1432
  • Fix targeting system not being able to calculate distance from the minimized sheet #1426
  • Add optional occupation personal skill text. #1436
  • Add system manual button to Game Settings sidebar tab
  • Add system setting to not trigger an error message for ranged token distance calculations if playing theatre of the mind
  • Add translated characteristics to investigator wizard age reduction headers, thanks to @Technus #1438
  • When an actor that has rollable characteristics or skills is dragged onto a scene prompted whether those should be rolled or averaged.
  • Update to French localization, thanks to @vonv #1415
  • Update to Italian localization, thanks to @Stefano1975t #1419, #1422, and #1429
  • Update to Polish localization, thanks to @Technus #1438

0.10.6

08 Oct 11:09
0cb540d
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Remove 30 feet basic vision on newly created characters to prevent players seeing doors with no vision
  • Restore Canvas drop ability to whisper check links to tokens and placing chase markers
  • Improvements to Chase item to allow adding canvas tokens to chases and to move tokens from linked actors
  • Improvements to weapon skill selection and creation when dropping a weapon on an actor sheet, thanks to pconcepcion #1390
  • Update to Italian localization, thanks to @Stefano1975t #1382
  • Update to Japanese localization, thanks to @doumoku #1391, #1394
  • Update to Polish localization, thanks to @everyonecancode #1399 and @Technus #1404
  • Update to Spanish actor importer localization, thanks to @pconcepcion #1389

0.10.5

23 Jul 08:51
ffd8583
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Add Regency Cthulhu era flags
  • Fix indefinite insanity marker not clearing properly if set automatically #1375
  • When editing npc/creature skills edit the %value directly
  • Update to French localization, thanks to @vonv #1373

0.10.4

02 Jul 14:00
9b9b603
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix Actor not looking at COC ID values to find specific skills
  • Update to French localization, thanks to @vonv #1370

0.10.3

25 Jun 11:53
e445f6c
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix compendium list view in v11 not showing base % or uncommon status on first load for skills
  • Fix issues with half db if value is 0 or -1
  • Update to Polish localization, thanks to @everyonecancode #1360.
  • Update to Taiwanese localization, thanks to @zeteticl. #1361

0.10.2

18 Jun 10:46
9c0a484
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix adding (Any) specialisation skills to actors if both requiresname and picknameonly are not set
  • Fix migrated skills with eras not having a CoC ID preventing migration completing

0.10.1

10 Jun 11:13
25014e0
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix German translations html tag, thanks to marcstraube #1349
  • Fix links not working for skill/attrib checks, thanks to @lumisphere902 #1343
  • Fix max skill count for Occupation Skills in Investigator Wizard
  • Fix show era on player list if other modules add to h3 tag
  • If dropping a skill/weapon from an Actor onto a Journal Entry Page convert it to a check link
  • On NPC sheet prevent panel toggle being called when adding items
  • Update to French localization and manual skeleton, thanks to @vonv #1339
  • Update to Taiwanese localization, thanks to @zeteticl. #1340

0.10.0

24 May 23:18
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When not specified, all changes were made by @snap01 and @castanhocorreia.

  • Add additional pulp rule to ignore age when calculating movement speed
  • Add support for bonus/penalty dice to active effects
  • Add workaround for using external links in coc7 links
  • Fix active effect repeats change to actor when closing the sheet
  • Fix NPC/Creature sheet fallback to base value in skills, if there is no user defined value to override it, thanks to @kwitczak #1306
  • Fix multiplication active effect to work with floating numbers, thanks to @kwitczak #1307
  • Fix issue with skill item value being taken from another skill item, thanks to @kwitczak #1309
  • Fix too much recursion in bad coc7 links 100% cpu usage, thanks to @kakaroto #1316
  • Implement CoC ID system to set tags on documents for example i.skill.dodge to find dodge skills on actors
  • Implement Investigator Wizard
  • Separate link and parser logic, remove duplication for function, and fix v10 link issues
  • Show special property of weapons on combat chat cards, thanks to @acd-jake #1291
  • Small refactor of skills constructor, thanks to kwitczak #1313
  • Update to Italian localization, thanks to @Stefano1975t #1301 / #1330
  • Update to Japanese localization, thanks to @doumoku #1332
  • Update to Korean localization, thanks to @SRagg #1288

0.9.2

16 Oct 13:59
9957e0a
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When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.

  • Fix "Development Phase" names showing as undefined in chat message Development Phase cites checked skills as "undefined" in chat message. #1261
  • Fix don't play dice sound if Dice So Nice! is enabled, thanks to @BenChand #1282
  • Fix getting token image from key if it is from a prototype token
  • Fix Luck spend on combat card not formatting correctly #1270
  • Fix range combat token selection and distance value calculation
  • Prevent context menus hijacking click events #1273 & #1274
  • Remove "Actor Importer" button for users that do not have Actor create rights
  • Show enriched text secrets on sheets for the owner
  • Update character sheet partials to include with ~ to prevent extra whitespace added to textareas Text input adding tabulation if you're making a new line #1248
  • Update to French localization, thanks to @vonv #1267
  • Update to Polish localization, thanks to @Medramerek #1260
  • Updates to socketlib library https://github.com/manuelVo/foundryvtt-socketlib

0.9.1

26 Sep 17:56
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  • Fix scene compendium migration errors
  • Fix migration always triggering if modules are enabled
  • Update to Italian localization, thanks to @Stefano1975t #1253