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Releases: Miskatonic-Investigative-Society/CoC7-FoundryVTT

0.2.5

14 Aug 16:33
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  • Bug correction on creature sheets.
    • Size is now limited and content will be scrolled.
    • Weapon damage is now correctly entered.
    • Added a small reminder for bonus damage after weapons damage formula

0.2.4

14 Aug 10:50
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  • Range combat supports shotguns.
  • Bug correction (spending luck on luck and SAN rolls no more possible).
  • Slight range combat refactoring (more to come at a later stage. Aim is to reduce size and number of cards).
    • Additions of icons to the cards.
    • Bonus, penalties, target response have been moved to the card tooltip once the card is resolved.
  • Spanish translation updated thanks to Gerbek.

0.2.3

10 Aug 19:09
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Hotfix

0.2.2

10 Aug 18:31
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Merge pull request #57 from HavlockV/develop

0.2.2

0.2.1

16 Jul 23:16
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CSS and template correction

0.2.0

16 Jul 17:26
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Implementation of experience tracking.
Implementation of cash and assets under the Gear & Cash tab.
Implementation of backstory tab.
Addition of daily sanity loss counter and reset counter button.
Improvement of the combat tab.
Addition of calculation of average values for characteristics of creatures and NPC.

0.1.9

05 Jul 19:01
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version 0.1.9 :

  • Rework of the close combat mechanism. Select a target click on the weapon name and select the different options on the chat cards.
  • Implementation of damage bonus on weapon damage roll.
  • You can now override the auto calculation of max HP and MP for PC. Click the lock to edit the sheet, there will be a green cog next to max HP and MP. Clicking it will toggle between manual and auto calculation of max HP/MP.
  • Typo corrections.
  • German translation, thanks to MrViso.

0.1.8

19 Jun 15:28
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First implementation of close combat cards.
Localization (en+sp) thanks to lozalojo.
Bug corrections. Inclusion of J-Guenther fix for windows closing.

0.1.7: Merge pull request #12 from HavlockV/develop

09 Jun 20:34
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0.1.6

07 Jun 15:39
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Init 0.1.6