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Scripting: Split Human and Player builtins #107

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merged 1 commit into from
Jan 9, 2025

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Deewarz
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@Deewarz Deewarz commented Jan 8, 2025

I only focused on the scripting part.

But maybe we could split modules and RPCs in another PR.

@Deewarz Deewarz requested review from Segfaultd and zpl-zak January 8, 2025 19:41
@Deewarz Deewarz self-assigned this Jan 8, 2025
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Much needed change in case we decide to support in-game NPCs in the future, nice work!

@Segfaultd Segfaultd merged commit b4dfb16 into master Jan 9, 2025
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@Segfaultd Segfaultd deleted the scripting-split-human-player branch January 9, 2025 10:18
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3 participants