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Remove quest types as secret pickup models #745

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merged 1 commit into from
Aug 11, 2024

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@lahm86 lahm86 commented Aug 11, 2024

Resolves #744.

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It seems that allocating quest pickup types in TRR doesn't work, no matter what we add to the .map files. We now prevent these from being used as pickup types. In TRR (with the lack of level sequencing) they would only appear in Aldwych anyway as keys and puzzles are used first, so here instead you will just get 5 key4 pickups as secrets instead of a variety of models.

The game text calls it Solomon's Key but there is no workaround for that.

@lahm86 lahm86 added bug Something isn't working TRR labels Aug 11, 2024
@lahm86 lahm86 added this to the 1.9.2 milestone Aug 11, 2024
@lahm86 lahm86 self-assigned this Aug 11, 2024
@lahm86 lahm86 requested review from rr-, chreden and makotocchi August 11, 2024 10:19
@lahm86 lahm86 merged commit 1addf5d into LostArtefacts:master Aug 11, 2024
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@lahm86 lahm86 deleted the issue-744-trr-quest-types branch August 11, 2024 15:05
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Faulty secret models in TRR Aldwych
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