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Add initial support for TRR #615

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merged 6 commits into from
Apr 14, 2024

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lahm86
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@lahm86 lahm86 commented Apr 14, 2024

Part of #614.

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Description

This adds very basic support for the remasters:

  • Item + key item rando
  • Start position rando
  • Audio rando

TRGE creates a fake gameflow so that we can continue to use that as a driver for everything else; the rest is currently copy and paste from the classic randomizer classes to allow for testing initially. If it looks like we can safely merge after testing, we can do that.

The next stage will be secrets and enemies, and some very basic environment changes. For that there will need to be a little extra model transport work, so I'm just going with this as a starting framework.

lahm86 added 6 commits April 14, 2024 16:04
Reworked editors a little, remastered editors will have their own flow rather.
TRGE will support opening the main TRR folders, perform the backups and suchlike.
TR1 SFX rando is not currently possible as the location of the sample indices is currently unknown (PHD ignored).
@lahm86 lahm86 added enhancement New feature or request TR1 TR2 TR3 labels Apr 14, 2024
@lahm86 lahm86 added this to the 1.9.0 milestone Apr 14, 2024
@lahm86 lahm86 self-assigned this Apr 14, 2024
@lahm86 lahm86 requested review from rr-, chreden and makotocchi April 14, 2024 16:45
@lahm86 lahm86 merged commit ca13dac into LostArtefacts:master Apr 14, 2024
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@lahm86 lahm86 deleted the issue-614-initial-trr-support branch April 14, 2024 19:07
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3 participants