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Jonyboylovespie authored Dec 24, 2022
1 parent e828e8d commit 1a8a7f4
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Showing 2 changed files with 13 additions and 14 deletions.
1 change: 0 additions & 1 deletion PrimaryParagons.cs
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,6 @@ namespace PrimaryParagons
{
public class Main : BloonsTD6Mod
{
public string Hi = "MelonLogger.Msg(System.ConsoleColor.Cyan, \"Hi\");";
public override void OnNewGameModel(GameModel gameModel, Il2CppSystem.Collections.Generic.List<ModModel> mods)
{
gameModel.GetParagonUpgradeForTowerId("BombShooter").cost = CostHelper.CostForDifficulty(Settings.BombParagonCost, mods);
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26 changes: 13 additions & 13 deletions PrimaryParagons.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -64,35 +64,35 @@
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Btd6ModHelper">
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\Mods\Btd6ModHelper.dll</HintPath>
<Reference Include="Btd6ModHelper, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\Mods\Btd6ModHelper.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib, Version=4.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem, Version=4.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\Managed\Il2CppSystem.dll</HintPath>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="MelonLoader, Version=0.5.4.0, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="MelonLoader, Version=0.5.5.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\MelonLoader.dll</HintPath>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\net35\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\Managed\Unity.ResourceManager.dll</HintPath>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Unity.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6 0.5.5\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Connected Services\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
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