Releases: GedasFX/decky-cloud-save
Releases · GedasFX/decky-cloud-save
v1.4.2 Prerelease 1
What's Changed
- Made Steam Cloud Resolution more robust - now the check is based on steam store tags, should be more reliable. Fixes #97 By @GedasFX
- Add ability to change sync root, should help with some permission issues in edge cases. Opt in. Fixes #96 By @GedasFX
Full Changelog: v1.4.1-pre.1...v1.4.2-pre.1
v1.4.1 Prerelease 1
What's Changed
- Only perform pulling on game start when bi-sync is enabled. by @GedasFX in #93
- Fix --resync issue by @GedasFX in #94
- Chinese translation by @AkazaRenn in #82
- Add additional arguments support by @GedasFX in #95
Full Changelog: v1.4.0-pre.1...v1.4.1-pre.1
v1.4 Pre-release 2
v1.4 Pre-2
- Fix cloud provider selections not working
- Fix UI elements on side panel not looking good (PanelSectionRow sometimes contained multiple children)
- Improved logging, and added a convenient way to change log level. Fix [Object object] bug.
v1.4 Pre-release 1
The bi-sync update
Bidirectional sync is now officially in beta! Courtesy of @Emiliopg91
- Ability to toggle to bi-sync mode from the panel
- Automatically pause the game with auto-sync mode enabled to perform backup
- Automatically resolve conflicts with "local" when pushing after game finish, and "remote" when pulling on game start
- Added buttons to view plugin and sync logs
- Added a way to kick-start bi-sync process with
resync
Localization! Courtesy of @Emiliopg91
Supported languages: English, German, Spanish, French, Portuguese.
Uses the Steam Deck language as a trigger.
Other changes:
~ Move sync now button on top
~ Changed to the new Build pipeline (this means logs location changed too)
~ Reworked project structure to be a lot more maintainable
New Contributors
- @NekoGryphou made their first contribution in #67
- @mdeguzis made their first contribution in #57
- @Emiliopg91 made their first contribution in #70
Full Changelog: v1.3.3...v1.4.0
v1.3.3
v1.3.3
v1.3.2
Minor patch
- Added experimental bisync support (thank you @NL-TCH). This is accessable by enabling new experimental menu.
- Added experimental menu. Enabled by editing
plugin.properties
and settingexperimental_menu=true
. Support for features enabled by this toggle will not be provided. - Added ability to mute the toasts on sync completion (thank you @AkazaRenn).
~ Clarified some names.
Thank you @NL-TCH @AkazaRenn for your contributions!
Full list of changes: v1.3.1...v1.3.2