Skip to content

Game-Tek/Byte-Engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

f441a13 · Oct 31, 2023
Jun 25, 2023
Sep 30, 2023
Oct 20, 2023
Aug 3, 2023
Oct 30, 2023
Aug 25, 2023
Oct 17, 2023
Oct 31, 2023
Oct 31, 2023
Aug 18, 2023
Oct 30, 2023
Oct 30, 2023
Jun 20, 2023
Jun 20, 2023
Jun 20, 2023
Jun 20, 2023
Jun 20, 2023
Oct 6, 2023

Repository files navigation

Byte Engine

BYTΞ Engine is a Rust based game engine/application framework with focus on control, modularity and speed.


Features: ⚙️

  • Current Features: ✔️

    • Cache Conscious Design
    • Heavily multithreaded task driven work distribution
  • Features in development: 👷

    • Multi-backend Raytraced Renderer
    • Multi-backend Audio Engine
    • Custom UI framework
    • Accompanying Editor
    • Custom GPU font and vector rendering
    • Extensible renderer
    • Custom Physics Engine
  • Intended features: 🧠

    • Console support (Nintendo™ Switch, Sony™ PS5, Microsoft™ Xbox X)

You can check the project's roadmap here.


Documentation 📖

Ready to get started? You can check out all of the documentation here!


Repository Quality ✨

Codacy Badge Average time to resolve an issue Percentage of issues still open Rust