v0.9.1 for PocketMine-MP 5
Pre-release
Pre-release
·
39 commits
to main
since this release
Shopkeepers v0.9.1 for PocketMine-MP 4 - Changelog
What's new?
- Now if you interact with your own shop you won't get the Shopkeeper's inventory but the Shopkeeper's info page
- Now if the Shopkeeper is an admin shop you will see a barrier instead of a chest to access to the inventory
- Now entities are stored in a more efficient way and you can summon a Shopkeeper from his info page
- Added support for Custom Items
- The "Cancel item" button in a trade config now will work
- Added the
/sk rename <OLDNAME> <NEWNAME>
command - Now if you interact with a Shopkeeper without config it will die and an error message will be displayed
- The Shopkeeper's info page now is more user-friendly with more options like deleting the shopkeeper
- From the config the server owner can now decide how many Shopkeeper entites a player can summon (FOR SHOP)
- Added the "Shopkeeper's name automoderation system": from the config you can select some names to automoderate
- An automatic system of file validating and repairing
Bug fix
- Now entities should spawn correctly
- Fixed the infamous error
array expected, stdClass given
- Fixed other minor bugs
Breaking changes
You should delete the .entities.json
because the final format has finally been implemented and is different from v0.8.x
Features that will be added in v1.0
Version v1.0, also known as Sales & Shops will be the first stable version of the plugin and will also contain the following features:
- Trade also 2 items instead of 1
- Sales for some players
- Shop whitelist
Unfortunately, I'm sorry to tell you that I will be leaving on 28/06 for a month-long vacation where I will be unable to update the plugin, so I will just design and better develop the new features and then get to work on v1.0 at the end of this vacation.
I thank you for your understanding.