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Moved bunny to contrabunny
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FeenieRU committed Feb 22, 2025
1 parent dbdee80 commit fc48c5f
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Showing 20 changed files with 42 additions and 48 deletions.
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/obj/machinery/vending/wardrobe/atmos_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/engineering/atmos_tech_bunnysuit = 3,
/obj/item/clothing/suit/utility/fire/atmos_tech_tailcoat = 3,
/obj/item/clothing/neck/bunny/bunnytie/atmos_tech = 3,
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2 changes: 1 addition & 1 deletion tff_modular/modules/vending/vends/wardrobe/bar_wardrobe.dm
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/bar_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/srv = 3,
/obj/item/clothing/under/rank/civilian/bartender_bunnysuit = 3,
/obj/item/clothing/neck/bunny/bunnytie/bartender = 3,
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/cargo_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/cargo = 3,
/obj/item/clothing/under/rank/cargo/cargo_bunnysuit = 3,
/obj/item/clothing/under/rank/cargo/miner/bunnysuit = 3,
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@@ -1,7 +1,7 @@
// All ghost roles and antagonists wardrobes

/obj/machinery/vending/wardrobe/cent_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/costume/playbunny/centcom = 3,
/obj/item/clothing/suit/armor/security_tailcoat/centcom = 3,
/obj/item/clothing/neck/bunny/bunnytie/centcom = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/chap_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/civilian/chaplain_bunnysuit = 3,
/obj/item/clothing/suit/jacket/tailcoat/chaplain = 3,
/obj/item/clothing/neck/bunny_pendant = 3,
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/chef_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/civilian/cook_bunnysuit = 3,
/obj/item/clothing/suit/jacket/tailcoat/cook = 3,
/obj/item/clothing/neck/bunny/bunnytie/cook = 3,
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/chem_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/medical/chemist/bunnysuit = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/chemist = 3,
/obj/item/clothing/neck/bunny/bunnytie/chemist = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/coroner_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/medical/coroner_bunnysuit = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/coroner = 3,
/obj/item/clothing/neck/bunny/bunnytie/coroner = 3,
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/curator_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/civilian/curator_bunnysuit_red = 3,
/obj/item/clothing/under/rank/civilian/curator_bunnysuit_green = 3,
/obj/item/clothing/under/rank/civilian/curator_bunnysuit_teal = 3,
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2 changes: 1 addition & 1 deletion tff_modular/modules/vending/vends/wardrobe/det_wardrobe.dm
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/det_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/security/detective_bunnysuit = 3,
/obj/item/clothing/under/rank/security/detective_bunnysuit/noir = 3,
/obj/item/clothing/suit/jacket/det_suit/tailcoat = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/engi_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/eng = 3,
/obj/item/clothing/under/rank/engineering/engineer_bunnysuit = 3,
/obj/item/clothing/suit/jacket/tailcoat/engineer = 3,
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@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/hydro_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/srv = 3,
/obj/item/clothing/under/rank/civilian/hydroponics/bunnysuit = 3,
/obj/item/clothing/suit/jacket/tailcoat/botanist = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/jani_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/srv = 3,
/obj/item/clothing/under/rank/civilian/janitor/bunnysuit = 3,
/obj/item/clothing/suit/jacket/tailcoat/janitor = 3,
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2 changes: 1 addition & 1 deletion tff_modular/modules/vending/vends/wardrobe/law_wardrobe.dm
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/law_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/civilian/lawyer_bunnysuit_black = 3,
/obj/item/clothing/under/rank/civilian/lawyer_bunnysuit_blue = 3,
/obj/item/clothing/under/rank/civilian/lawyer_bunnysuit_red = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/medi_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/med = 3,
/obj/item/clothing/under/rank/medical/doctor_bunnysuit = 3,
/obj/item/clothing/under/rank/medical/paramedic_bunnysuit = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/robo_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/rnd/scientist/roboticist_bunnysuit = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/science/robotics = 3,
/obj/item/clothing/neck/bunny/bunnytie/roboticist = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/science_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/storage/backpack/waistbag/sci = 3,
/obj/item/clothing/under/rank/rnd/scientist/bunnysuit = 3,
/obj/item/clothing/under/rank/rnd/geneticist/bunnysuit = 3,
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52 changes: 23 additions & 29 deletions tff_modular/modules/vending/vends/wardrobe/sec_wardrobe.dm
Original file line number Diff line number Diff line change
@@ -1,31 +1,25 @@
/obj/machinery/vending/wardrobe/sec_wardrobe
product_categories_ff = list(
list(
"name" = "Bunny",
"icon" = "star",
"products" = list(
/obj/item/clothing/under/rank/security/security_bunnysuit = 3,
/obj/item/clothing/under/rank/security/security_assistant_bunnysuit = 3,
/obj/item/clothing/under/rank/security/warden_bunnysuit = 3,
/obj/item/clothing/under/rank/security/brig_phys_bunnysuit = 3,
/obj/item/clothing/under/rank/security/prisoner_bunnysuit = 3,
/obj/item/clothing/suit/armor/security_tailcoat = 3,
/obj/item/clothing/suit/armor/security_tailcoat/assistant = 3,
/obj/item/clothing/suit/armor/security_tailcoat/warden = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/sec = 3,
/obj/item/clothing/neck/bunny/bunnytie/security = 3,
/obj/item/clothing/neck/bunny/bunnytie/security_assistant = 3,
/obj/item/clothing/neck/bunny/bunnytie/brig_phys = 3,
/obj/item/clothing/neck/bunny/bunnytie/prisoner = 3,
/obj/item/clothing/head/playbunnyears/security = 3,
/obj/item/clothing/head/playbunnyears/security/assistant = 3,
/obj/item/clothing/head/playbunnyears/warden = 3,
/obj/item/clothing/head/playbunnyears/brig_phys = 3,
/obj/item/clothing/head/playbunnyears/prisoner = 3,
/obj/item/clothing/shoes/fancy_heels/red = 3,
/obj/item/clothing/shoes/fancy_heels/blue = 3,
/obj/item/clothing/shoes/fancy_heels/black = 3,
/obj/item/clothing/shoes/fancy_heels/orange = 3,
),
),
contraband_ff = list(
/obj/item/clothing/under/rank/security/security_bunnysuit = 3,
/obj/item/clothing/under/rank/security/security_assistant_bunnysuit = 3,
/obj/item/clothing/under/rank/security/warden_bunnysuit = 3,
/obj/item/clothing/under/rank/security/brig_phys_bunnysuit = 3,
/obj/item/clothing/under/rank/security/prisoner_bunnysuit = 3,
/obj/item/clothing/suit/armor/security_tailcoat = 3,
/obj/item/clothing/suit/armor/security_tailcoat/assistant = 3,
/obj/item/clothing/suit/armor/security_tailcoat/warden = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/sec = 3,
/obj/item/clothing/neck/bunny/bunnytie/security = 3,
/obj/item/clothing/neck/bunny/bunnytie/security_assistant = 3,
/obj/item/clothing/neck/bunny/bunnytie/brig_phys = 3,
/obj/item/clothing/neck/bunny/bunnytie/prisoner = 3,
/obj/item/clothing/head/playbunnyears/security = 3,
/obj/item/clothing/head/playbunnyears/security/assistant = 3,
/obj/item/clothing/head/playbunnyears/warden = 3,
/obj/item/clothing/head/playbunnyears/brig_phys = 3,
/obj/item/clothing/head/playbunnyears/prisoner = 3,
/obj/item/clothing/shoes/fancy_heels/red = 3,
/obj/item/clothing/shoes/fancy_heels/blue = 3,
/obj/item/clothing/shoes/fancy_heels/black = 3,
/obj/item/clothing/shoes/fancy_heels/orange = 3,
)
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/syndie_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/syndicate/syndibunny = 3,
/obj/item/clothing/suit/armor/security_tailcoat/syndi = 3,
/obj/item/clothing/neck/bunny/bunnytie/syndicate = 3,
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/obj/machinery/vending/wardrobe/viro_wardrobe
products_ff = list(
contraband_ff = list(
/obj/item/clothing/under/rank/medical/pathologist_bunnysuit = 3,
/obj/item/clothing/suit/toggle/labcoat/doctor_tailcoat/pathologist = 3,
/obj/item/clothing/neck/bunny/bunnytie/pathologist = 3,
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