Test build v24.12.05.0 (for Windows, Mac, Linux)
Pre-release
Pre-release
·
160 commits
to main
since this release
New features and improvements
- Save data is now stored across multiple files in "storage" inside your save data folder, making it easier to delete or backup individual files if needed
Bug fixes
- Fixed a crash and errors when a modded font was loaded from a zip file or a path with non-ASCII characters
Modding
- Experimental new dev mode menu system (toggle by pressing F1 when dev mode is enabled)
- Support for custom palettes in sprite rendering via new SpriteHandle functions "setPalette", "setPrimaryPalette", "setSecondaryPalette"
- Reworked persistent data functions, so you can store data in individual files and optionally in a local folder for your mod
- Added convenience script functions "getScreenCenterX" and "getScreenCenterY"
- "Log" and "LogDec" can now also be used with float, double, and string values
This build includes the fix for a security issue that affected previous test builds, and the stable update v24.02.02.0 (but it's also fixed in the stable update patch v24.02.02.1).
Download for Windows: sonic3air_game.zip
Download for Mac: sonic3air_mac_240205.dmg
Download for Linux: sonic3air_game.tar.gz