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Updated a few mods, updated modpack version, added changelogs for 0.5.1
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NielsPilgaard committed Jun 17, 2020
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13 changes: 12 additions & 1 deletion changelogs/CHANGELOG.md
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## Enigmatica 5 v0.5.1

**The 0.5.0 version has major changes, it is recommended that you start in a new world, and a fresh install/new profile if updating from an earlier version.**

_Using Forge-1.15.2-31.2.20_ | _[Mod Updates](https://github.com/NillerMedDild/Enigmatica5/blob/master/changelogs/CHANGELOG_MODS_0.5.1.txt)_

**Bug Fixes**

- Treated wood uncraftable [\#359](https://github.com/NillerMedDild/Enigmatica5/issues/359)
- Only double sided tools are craftable in tetra [\#358](https://github.com/NillerMedDild/Enigmatica5/issues/358)

## Enigmatica 5 v0.5.0

**This version has major changes, it is recommended that you start in a new world, and a fresh install/new profile**
**The 0.5.0 version has major changes, it is recommended that you start in a new world, and a fresh install/new profile if updating from an earlier version.**

_Using Forge-1.15.2-31.2.20_ | _[Mod Updates](https://github.com/NillerMedDild/Enigmatica5/blob/master/changelogs/CHANGELOG_MODS_0.5.0.txt)_

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76 changes: 76 additions & 0 deletions changelogs/CHANGELOG_MODS_0.5.1.txt
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=======================================
Enigmatica5 0.5.0 --> Enigmatica5 0.5.1
=======================================

Updated:
Botania (Botania-r1.15-385.jar --> Botania-r1.15-386.jar):
Botania-r1.15-386.jar:
Fix dedicated server crash

Mekanism (Mekanism-1.15.2-9.10.7.420.jar --> Mekanism-1.15.2-9.10.8.421.jar):
Mekanism-1.15.2-9.10.8.421.jar:
[ad7ebd3](https://github.com/mekanism/Mekanism/commit/ad7ebd33fbd350a08d673f844497a677a14533f3) - Do custom armor layer slightly differently to at least have it render with optifine, even if it seems custom render layers are all screwed up when optifine shaders are enabled
[e80f1e3](https://github.com/mekanism/Mekanism/commit/e80f1e33c728843c3ddea0b1192157e3b60f98b6) - Add thread safety to world gen, spawn eggs, parrot sounds. ([#6215](https://github.com/mekanism/Mekanism/issues/6215))
[c94adb3](https://github.com/mekanism/Mekanism/commit/c94adb3d92377ad69117cc7620966e1278e7a7e7) - Minor cleanup
[faa9924](https://github.com/mekanism/Mekanism/commit/faa99243f5d792b113f73bc8b2b7a68272d50f13) - Don't do any validation for chunks we are loading on world load and allow them to quickly re-unload if invalid. [#6174](https://github.com/mekanism/Mekanism/issues/6174)
[bb02150](https://github.com/mekanism/Mekanism/commit/bb021505ef4c9c2883d7ecfb7e5389142af8bd44) - New Crowdin translations ([#6194](https://github.com/mekanism/Mekanism/issues/6194))
[6823e3d](https://github.com/mekanism/Mekanism/commit/6823e3d19aba363559e8ee3630389651f71d88d1) - Fix some issues with inserting into the rotary condensentrator's gas slots
[cb2e6ef](https://github.com/mekanism/Mekanism/commit/cb2e6ef7aa96aae13e63c7d101371f2c2c0c6bd0) - Bump version to 9.10.8

Mekanism Generators (MekanismGenerators-1.15.2-9.10.7.420.jar --> MekanismGenerators-1.15.2-9.10.8.421.jar):
MekanismGenerators-1.15.2-9.10.8.421.jar:
[ad7ebd3](https://github.com/mekanism/Mekanism/commit/ad7ebd33fbd350a08d673f844497a677a14533f3) - Do custom armor layer slightly differently to at least have it render with optifine, even if it seems custom render layers are all screwed up when optifine shaders are enabled
[e80f1e3](https://github.com/mekanism/Mekanism/commit/e80f1e33c728843c3ddea0b1192157e3b60f98b6) - Add thread safety to world gen, spawn eggs, parrot sounds. ([#6215](https://github.com/mekanism/Mekanism/issues/6215))
[c94adb3](https://github.com/mekanism/Mekanism/commit/c94adb3d92377ad69117cc7620966e1278e7a7e7) - Minor cleanup
[faa9924](https://github.com/mekanism/Mekanism/commit/faa99243f5d792b113f73bc8b2b7a68272d50f13) - Don't do any validation for chunks we are loading on world load and allow them to quickly re-unload if invalid. [#6174](https://github.com/mekanism/Mekanism/issues/6174)
[bb02150](https://github.com/mekanism/Mekanism/commit/bb021505ef4c9c2883d7ecfb7e5389142af8bd44) - New Crowdin translations ([#6194](https://github.com/mekanism/Mekanism/issues/6194))
[6823e3d](https://github.com/mekanism/Mekanism/commit/6823e3d19aba363559e8ee3630389651f71d88d1) - Fix some issues with inserting into the rotary condensentrator's gas slots
[cb2e6ef](https://github.com/mekanism/Mekanism/commit/cb2e6ef7aa96aae13e63c7d101371f2c2c0c6bd0) - Bump version to 9.10.8

Mekanism Tools (MekanismTools-1.15.2-9.10.7.420.jar --> MekanismTools-1.15.2-9.10.8.421.jar):
MekanismTools-1.15.2-9.10.8.421.jar:
[ad7ebd3](https://github.com/mekanism/Mekanism/commit/ad7ebd33fbd350a08d673f844497a677a14533f3) - Do custom armor layer slightly differently to at least have it render with optifine, even if it seems custom render layers are all screwed up when optifine shaders are enabled
[e80f1e3](https://github.com/mekanism/Mekanism/commit/e80f1e33c728843c3ddea0b1192157e3b60f98b6) - Add thread safety to world gen, spawn eggs, parrot sounds. ([#6215](https://github.com/mekanism/Mekanism/issues/6215))
[c94adb3](https://github.com/mekanism/Mekanism/commit/c94adb3d92377ad69117cc7620966e1278e7a7e7) - Minor cleanup
[faa9924](https://github.com/mekanism/Mekanism/commit/faa99243f5d792b113f73bc8b2b7a68272d50f13) - Don't do any validation for chunks we are loading on world load and allow them to quickly re-unload if invalid. [#6174](https://github.com/mekanism/Mekanism/issues/6174)
[bb02150](https://github.com/mekanism/Mekanism/commit/bb021505ef4c9c2883d7ecfb7e5389142af8bd44) - New Crowdin translations ([#6194](https://github.com/mekanism/Mekanism/issues/6194))
[6823e3d](https://github.com/mekanism/Mekanism/commit/6823e3d19aba363559e8ee3630389651f71d88d1) - Fix some issues with inserting into the rotary condensentrator's gas slots
[cb2e6ef](https://github.com/mekanism/Mekanism/commit/cb2e6ef7aa96aae13e63c7d101371f2c2c0c6bd0) - Bump version to 9.10.8

MineColonies (minecolonies-1.15.2-0.11.959-universal.jar --> minecolonies-1.15.2-0.11.960-universal.jar):
minecolonies-1.15.2-0.11.960-universal.jar:
Reposition update!
Bunch of fixes
Bed sharing fix.

Structurize (structurize-0.10.323-ALPHA.jar --> structurize-0.10.324-ALPHA.jar):
structurize-0.10.324-ALPHA.jar:
Fix the latest bug.

Tetra (tetra-1.15.2-2.9.0.jar --> tetra-1.15.2-2.10.0.jar):
tetra-1.15.2-2.10.0.jar:
Changes:
* added durability honing options for shield plates & grips
* added damage & speed honing options for shield grips
Tech changes:
* moved grip schema files

Xaero's Minimap (v20.13.0 for Minecraft 1.15.2 --> v20.14.0 for Minecraft 1.15.2):
v20.14.0 for Minecraft 1.15.2:
+ Added an actual persistent setting for rendering all waypoints sets at once. The old key binding now toggles the setting.
* Fixed map writer working faster than intended potentially negatively affecting game performance.
* The waypoints sorting option is now server-specific and persistent (kept on restart).
* Changed the "Toggle Minimap" key binding to be disabled by default. The H key was often pressed accidentally causing a lot of confusion.
* World/Server dropdown menu now sorts server addresses using their displayed variant (with IP censorship applied), not the actual address, to avoid giving any extra hints.
* Reordered some settings and made the order more consistent between the minimap mod and Better PVP.

Xaero's World Map (v1.6.3 for Minecraft 1.15.2 --> v1.6.4 for Minecraft 1.15.2):
v1.6.4 for Minecraft 1.15.2:
* Fixed compatibility with Immersive Portals and potentially other similar mods.
* Fixed world map not closing with the map key binding in multiplayer if it's set to a mouse button.
* The world map zoom will no longer reset when reopening the map.
+ Added a setting to hide the player arrow on the world map.
+ Added a setting to hide the zoom level display on the world map.
* Fixed random crash when joining a world/server.

Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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