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Probably recode everything from scratch. Use just the hex string and store values with Cardinal Components, then | ||
use architectury to multiplatform | ||
Coloredglowlib: Visible by aggiungere un nuovo component che contiene sia il color che il target che può essere un player specifico, un team, o un party e simili. | ||
Per le entity type e global probabilmente devo fare un'altro component dentro al component che ha il corrsipettivo target, emitter e colore. | ||
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Also fare un sistema di chace per non leggere sempre dall'nbt? Forse? | ||
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Add DataDriven animation and maybe triggers, like names or team or whatever. Like a sequence of blue red white that with white staing on for 3 seconds and the other ones for 1 etc. | ||
They would work like "rainbow" and "random" | ||
Also splittare in vari moduli magari tipo solo la API e la API extension | ||
per questa roba qua forse? Oddio un po' complesso siccome sarebbe un mixin | ||
del mixin |
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