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[v0.2.10] Update deps
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g0dzZz-coder committed Nov 17, 2024
1 parent ca977b8 commit 51fb697
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Showing 2 changed files with 5 additions and 3 deletions.
6 changes: 4 additions & 2 deletions Runtime/Worlds/RuntimeSceneBakeModule.cs
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// SPDX-License-Identifier: Apache-2.0
// © 2023-2024 Nikolay Melnikov <n.melnikov@depra.org>

using System.Collections.Generic;
using Depra.Ecs.Modules;
#if ENABLE_IL2CPP
using Unity.IL2CPP.CompilerServices;
Expand All @@ -15,7 +14,10 @@ namespace Depra.Ecs.Hybrid
#endif
public sealed class RuntimeSceneBakeModule : IModule
{
IEnumerable<IComponentAspect> IModule.Aspects => new[] { new SceneBakingAspect() };
IComponentAspect[] IModule.Aspects => new IComponentAspect[]
{
new SceneBakingAspect()
};

void IModule.Initialize(ISystemGroup systems) => systems
.Add(new InitialBakingSystem())
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.depra.ecs.hybrid",
"version": "0.2.9",
"version": "0.2.10",
"displayName": "Depra.Ecs.Hybrid",
"description": "Unity Conversion Workflow for Depra.Ecs. Easy convert GameObjects to Entity.",
"unity": "2022.3",
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