How's It Growing is an educational, fixed perspective point-and-click puzzle game set during the first plantings of the Australian National Botanic Gardens in the 1940s. You play as a budding botanist, learning about plant life cycles by manipulating plant environments to grow 3 native plants and disperse their seeds through interactive challenges.
This game was completed as an end-of-first-year project and was a collaboration between the AIE and the Australian National Botanic Gardens.
This repository houses all the source code, assets and music used for the How's It Growing game.
Here is the dev team!
James Greensill - Lead, Systems - Portfolio | Github
Ronan Richardson - Producer, Gameplay - Portfolio
Calvin Soueid - Systems - Portfolio | Github
Alex Manning - Gameplay
Aislinn (Ayvee) Smith - Lead - Portfolio
Lara Diego - 2D Character Design, 3D Modelling & Animation - Art Station
Petra Crsipin - Texturing, 3D Modelling and Animation
Ethan Kyte - 3D Modelling and Animation
Victoria Richardson - Lead, Project Manager - LinkedIn
Caitlin Johansson - Sound Designer & QA -
Charlie Brazil - Music Composer & QA -