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This PR follows the new TPG threshold by plane implementation in fdreadoutlibs. Running any of
wibeth_tpg_validation
,wibeth_tpg_workload_emulator
, orwibeth_tpg_algorithms_emulator
now include the option to specify the thresholds for each plane. If a plane's threshold is not specified, it defaults to the general TPG threshold value.Testing was limited with this implementation because the emulators prepare thresholds according to the first WIBEth frame seen. Expanding to use thresholds for all frames still has issues: TPs which do not complete by the end of a WIBEth fragment are left "above threshold" until the next fragment and instead mark the new fragment as having a TP. This frequently resulted in incorrect channels appearing above threshold and confounds the result of the threshold by plane.
The solution for how to process WIBEth frames and emulate effectively seems outside the scope of this PR.